From 23ec5775869865e4e0b019ea3297cb81d12a2655 Mon Sep 17 00:00:00 2001
From: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Date: Thu, 7 Jul 2022 15:25:19 -0400
Subject: [PATCH] Changes weapon knock downs to knockdowns (#18212)
---
code/modules/mob/living/carbon/human/human_defense.dm | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index 8a5b71a2135..fe354adf06c 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -489,7 +489,7 @@ emp_act
if(prob(I.force))
visible_message("[src] has been knocked down!", \
"[src] has been knocked down!")
- apply_effect(10 SECONDS, WEAKEN, armor)
+ KnockDown(10 SECONDS)
AdjustConfused(30 SECONDS)
if(prob(I.force + ((100 - health)/2)) && src != user && I.damtype == BRUTE)
SSticker.mode.remove_revolutionary(mind)
@@ -510,7 +510,7 @@ emp_act
if(stat == CONSCIOUS && I.force && prob(I.force + 10))
visible_message("[src] has been knocked down!", \
"[src] has been knocked down!")
- apply_effect(10 SECONDS, WEAKEN, armor)
+ KnockDown(8 SECONDS)
if(bloody)
if(wear_suit)