From 23ec5775869865e4e0b019ea3297cb81d12a2655 Mon Sep 17 00:00:00 2001 From: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Date: Thu, 7 Jul 2022 15:25:19 -0400 Subject: [PATCH] Changes weapon knock downs to knockdowns (#18212) --- code/modules/mob/living/carbon/human/human_defense.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 8a5b71a2135..fe354adf06c 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -489,7 +489,7 @@ emp_act if(prob(I.force)) visible_message("[src] has been knocked down!", \ "[src] has been knocked down!") - apply_effect(10 SECONDS, WEAKEN, armor) + KnockDown(10 SECONDS) AdjustConfused(30 SECONDS) if(prob(I.force + ((100 - health)/2)) && src != user && I.damtype == BRUTE) SSticker.mode.remove_revolutionary(mind) @@ -510,7 +510,7 @@ emp_act if(stat == CONSCIOUS && I.force && prob(I.force + 10)) visible_message("[src] has been knocked down!", \ "[src] has been knocked down!") - apply_effect(10 SECONDS, WEAKEN, armor) + KnockDown(8 SECONDS) if(bloody) if(wear_suit)