diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm
index ba72255ebe3..b3911d7c9f5 100644
--- a/code/game/objects/items/robot/robot_parts.dm
+++ b/code/game/objects/items/robot/robot_parts.dm
@@ -17,14 +17,6 @@
construction_cost = list("metal"=18000)
part = list("l_arm","l_hand")
-/obj/item/robot_parts/l_hand
- name = "robot left hand"
- desc = "A skeletal hand wrapped in pseudomuscles, with a low-conductivity case."
- icon_state = "l_arm"
- construction_time = 150
- construction_cost = list("metal"=9000)
- part = list("l_hand")
-
/obj/item/robot_parts/r_arm
name = "robot right arm"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
@@ -33,14 +25,6 @@
construction_cost = list("metal"=18000)
part = list("r_arm","r_hand")
-/obj/item/robot_parts/r_hand
- name = "robot right hand"
- desc = "A skeletal hand wrapped in pseudomuscles, with a low-conductivity case."
- icon_state = "r_arm"
- construction_time = 150
- construction_cost = list("metal"=9000)
- part = list("r_hand")
-
/obj/item/robot_parts/l_leg
name = "robot left leg"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
@@ -49,14 +33,6 @@
construction_cost = list("metal"=15000)
part = list("l_leg","l_foot")
-/obj/item/robot_parts/l_foot
- name = "robot left foot"
- desc = "A skeletal foot wrapped in pseudomuscles, with a low-conductivity case."
- icon_state = "l_leg"
- construction_time = 150
- construction_cost = list("metal"=9000)
- part = list("l_foot")
-
/obj/item/robot_parts/r_leg
name = "robot right leg"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
@@ -65,14 +41,6 @@
construction_cost = list("metal"=15000)
part = list("r_leg","r_foot")
-/obj/item/robot_parts/r_foot
- name = "robot right foot"
- desc = "A skeletal foot wrapped in pseudomuscles, with a low-conductivity case."
- icon_state = "r_leg"
- construction_time = 150
- construction_cost = list("metal"=9000)
- part = list("r_foot")
-
/obj/item/robot_parts/chest
name = "robot torso"
desc = "A heavily reinforced case containing cyborg logic boards, with space for a standard power cell."
@@ -264,38 +232,6 @@
return
-/obj/item/robot_parts/r_arm/attackby(obj/item/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/screwdriver))
- user << "\blue You screw the wrist join apart and discard the arm."
- new /obj/item/robot_parts/r_hand(src.loc)
- del(src)
- return
-
-/obj/item/robot_parts/l_arm/attackby(obj/item/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/screwdriver))
- user << "\blue You screw the wrist join apart and discard the arm."
- new /obj/item/robot_parts/l_hand(src.loc)
- del(src)
- return
-
-/obj/item/robot_parts/l_leg/attackby(obj/item/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/screwdriver))
- user << "\blue You screw the ankle join apart and discard the leg."
- new /obj/item/robot_parts/l_foot(src.loc)
- del(src)
- return
-
-/obj/item/robot_parts/r_leg/attackby(obj/item/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/screwdriver))
- user << "\blue You screw the ankle join apart and discard the leg."
- new /obj/item/robot_parts/r_foot(src.loc)
- del(src)
- return
-
/obj/item/robot_parts/chest/attackby(obj/item/W as obj, mob/user as mob)
..()
if(istype(W, /obj/item/weapon/cell))
@@ -342,4 +278,3 @@
del(src)
return
return
-
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 0de996ceaf3..4d8ef18f03d 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -14,7 +14,7 @@
/obj/item/borg/upgrade/proc/action(var/mob/living/silicon/robot/R)
if(R.stat == DEAD)
- usr << "\red The [src] will not function on a deceased robot."
+ usr << "/red The [src] will not function on a deceased robot."
return 1
return 0
diff --git a/code/game/objects/items/weapons/surgery_tools.dm b/code/game/objects/items/weapons/surgery_tools.dm
index fd4357f8dbc..673bb96c9bb 100644
--- a/code/game/objects/items/weapons/surgery_tools.dm
+++ b/code/game/objects/items/weapons/surgery_tools.dm
@@ -365,8 +365,8 @@ LOOK FOR SURGERY.DM*/
attack_verb = list("drilled")
suicide_act(mob/user)
- viewers(user) << pick("\red [user] is pressing the [src.name] to \his temple and activating it! It looks like \he's trying to commit suicide.", \
- "\red [user] is pressing [src.name] to \his chest and activating it! It looks like \he's trying to commit suicide.")
+ viewers(user) << pick("/red [user] is pressing the [src.name] to \his temple and activating it! It looks like \he's trying to commit suicide.", \
+ "/red [user] is pressing [src.name] to \his chest and activating it! It looks like \he's trying to commit suicide.")
return (BRUTELOSS)
/*
@@ -816,4 +816,4 @@ LOOK FOR SURGERY.DM*/
throwforce = 9.0
throw_speed = 3
throw_range = 5
- attack_verb = list("attacked", "hit", "bludgeoned")
+ attack_verb = list("attacked", "hit", "bludgeoned")
\ No newline at end of file