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Removes a few unused procs (#23470)
* Begone ye foul creature * More scope increase
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@@ -259,20 +259,6 @@
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/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
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return
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/**
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* Called on a component when a component of the same type was added to the same parent with [COMPONENT_DUPE_SELECTIVE]
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*
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* See [/datum/component/var/dupe_mode]
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*
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* `C`'s type will always be the same of the called component
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*
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* return TRUE if you are absorbing the component, otherwise FALSE if you are fine having it exist as a duplicate component
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*/
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/datum/component/proc/CheckDupeComponent(datum/component/C, ...)
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return
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/**
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* Callback Just before this component is transferred
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*
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@@ -443,12 +429,6 @@
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var/list/arguments = raw_args.Copy()
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arguments[1] = new_comp
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var/make_new_component = TRUE
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for(var/i in GetComponents(new_type))
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var/datum/component/C = i
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if(C.CheckDupeComponent(arglist(arguments)))
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make_new_component = FALSE
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QDEL_NULL(new_comp)
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break
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if(!new_comp && make_new_component)
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new_comp = new nt(raw_args)
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else if(!new_comp)
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