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Hulks now only yell when breaking shit. They have a 2/5 chance of yelling over the radio.
Replaced the vault katana with a replica. (svn actually managed a map merge, if it's broken please just revert to r5064's map, and replace the katana in the vault with a replica) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5065 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -208,9 +208,6 @@
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Weaken(3)
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emote("collapse")
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if ((HULK in mutations) && health >= 25)
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if (prob(3))
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say(pick("HGH!", "PROTEIN!", "OH YEAH!", "HULK SMASH!", "HULK NOT LIKE BOOKS!", "HNNNNNNNNNGGGGGGH!", ))
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if (radiation)
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if (radiation > 100)
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radiation = 100
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@@ -640,6 +640,7 @@
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for(var/mob/O in viewers(CM))
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O.show_message(text("\red <B>[] manages to break the handcuffs!</B>", CM), 1)
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CM << "\green You successfully break your handcuffs."
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CM.say(pick("RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", "GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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del(CM.handcuffed)
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CM.handcuffed = null
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CM.update_inv_handcuffed()
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@@ -677,6 +678,7 @@
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for(var/mob/O in viewers(CM))
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O.show_message(text("\red <B>[] manages to break the legcuffs!</B>", CM), 1)
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CM << "\green You successfully break your legcuffs."
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CM.say(pick("RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", "GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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del(CM.legcuffed)
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CM.legcuffed = null
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CM.update_inv_legcuffed()
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