diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 4279110d627..22cb14661fe 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -58,10 +58,10 @@ else icon_state = "[color]" if(holding) - overlays += image('atmos.dmi', "can-open") + overlays += "can-open" if(connected_port) - overlays += image('atmos.dmi', "can-connector") + overlays += "can-connector" var/tank_pressure = air_contents.return_pressure() diff --git a/code/game/machinery/atmoalter/pump.dm b/code/game/machinery/atmoalter/pump.dm index 4c83f8a76fb..f718d8ba034 100644 --- a/code/game/machinery/atmoalter/pump.dm +++ b/code/game/machinery/atmoalter/pump.dm @@ -19,6 +19,12 @@ else icon_state = "psiphon:0" + if(holding) + overlays += "siphon-open" + + if(connected_port) + overlays += "siphon-connector" + return /obj/machinery/portable_atmospherics/pump/process() diff --git a/code/game/machinery/atmoalter/scrubber.dm b/code/game/machinery/atmoalter/scrubber.dm index cec39215e6b..c3ea2164a1d 100644 --- a/code/game/machinery/atmoalter/scrubber.dm +++ b/code/game/machinery/atmoalter/scrubber.dm @@ -39,6 +39,12 @@ else icon_state = "pscrubber:0" + if(holding) + overlays += "scrubber-open" + + if(connected_port) + overlays += "scrubber-connector" + return /obj/machinery/portable_atmospherics/scrubber/process() diff --git a/code/modules/clothing/gimmick.dm b/code/modules/clothing/gimmick.dm index 756309a9bbb..821b94056e7 100644 --- a/code/modules/clothing/gimmick.dm +++ b/code/modules/clothing/gimmick.dm @@ -1,11 +1,11 @@ /obj/item/clothing/head/rabbitears - name = "Rabbit Ears" + name = "rabbit ears" desc = "Wearing these makes you looks useless, and only good for your sex appeal." icon_state = "bunny" flags = FPRINT | TABLEPASS /obj/item/clothing/head/kitty - name = "Kitty Ears" + name = "kitty ears" desc = "A pair of kitty ears. Meow!" icon_state = "kitty" flags = FPRINT | TABLEPASS @@ -37,12 +37,12 @@ color = "rainbow" /obj/item/clothing/mask/owl_mask - name = "Owl mask" + name = "owl mask" desc = "Twoooo!" icon_state = "owl" /obj/item/clothing/under/owl - name = "Owl uniform" + name = "owl uniform" desc = "A jumpsuit with owl wings. Photorealistic owl feathers! Twooooo!" icon_state = "owl" color = "owl" @@ -71,6 +71,7 @@ item_state = "death" flags = FPRINT | TABLEPASS | CONDUCT fire_resist = T0C+5200 + flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT /*/obj/item/clothing/under/nazi1 name = "Nazi uniform" @@ -80,24 +81,29 @@ /obj/item/clothing/suit/greatcoat name = "great coat" - desc = "A Nazi great coat." + desc = "A Nazi great coat" icon_state = "nazi" item_state = "nazi" flags = FPRINT | TABLEPASS /obj/item/clothing/under/johnny - name = "Johnny~~" + name = "johnny~~ jumpsuit" desc = "Johnny~~" icon_state = "johnny" color = "johnny" /obj/item/clothing/suit/johnny_coat - name = "Johnny~~" + name = "johnny~~ coat" desc = "Johnny~~" icon_state = "johnny" item_state = "johnny" flags = FPRINT | TABLEPASS +/obj/item/clothing/suit/ianshirt + name = "worn shirt" + desc = "A worn out, curiously comfortable t-shirt with a picture of Ian. You wouldn't go so far as to say it feels like being hugged when you wear it but it's pretty close. Good for sleeping in." + icon_state = "ianshirt" + item_state = "ianshirt" /obj/item/clothing/under/rainbow name = "rainbow" @@ -215,42 +221,42 @@ item_state = "headset" // lol /obj/item/clothing/under/gimmick/rank/captain/suit - name = "Captain's Suit" + name = "captain's suit" desc = "A green suit and yellow necktie. Exemplifies authority." icon_state = "green_suit" item_state = "dg_suit" color = "green_suit" /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit - name = "Head of Personnel's Suit" + name = "head of personnel's suit" desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble." icon_state = "teal_suit" item_state = "g_suit" color = "teal_suit" /obj/item/clothing/under/suit_jacket - name = "Black Suit" + name = "black suit" desc = "A black suit and red tie. Very formal." icon_state = "black_suit" item_state = "bl_suit" color = "black_suit" /obj/item/clothing/under/suit_jacket/really_black - name = "Executive Suit" + name = "executive suit" desc = "A formal black suit and red tie, intended for the station's finest." icon_state = "really_black_suit" item_state = "bl_suit" color = "black_suit" /obj/item/clothing/under/suit_jacket/red - name = "Red Suit" + name = "red suit" desc = "A red suit and blue tie. Somewhat formal." icon_state = "red_suit" item_state = "r_suit" color = "red_suit" /obj/item/clothing/under/blackskirt - name = "Black skirt" + name = "black skirt" desc = "A black skirt, very fancy!" icon_state = "blackskirt" color = "blackskirt" @@ -263,13 +269,13 @@ item_state = "schoolgirl" color = "schoolgirl" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS - +/* /obj/item/clothing/under/gimmick/rank/police - name = "Police Uniform" + name = "police uniform" desc = "Move along, nothing to see here." icon_state = "police" item_state = "b_suit" - color = "police" + color = "police" */ //No Sprite - Shiftyeyesshady /obj/item/clothing/head/flatcap name = "flat cap" @@ -278,7 +284,7 @@ item_state = "detective" /obj/item/clothing/under/overalls - name = "Laborer's Overalls" + name = "laborer's overalls" desc = "A set of durable overalls for getting the job done." icon_state = "overalls" item_state = "lb_suit" @@ -294,7 +300,7 @@ force = 10 /obj/item/clothing/under/pirate - name = "Pirate Outfit" + name = "pirate outfit" desc = "Yarr." icon_state = "pirate" item_state = "pirate" @@ -326,6 +332,7 @@ icon_state = "hgpirate" item_state = "hgpirate" flags = FPRINT | TABLEPASS + flags_inv = HIDEJUMPSUIT /obj/item/clothing/glasses/eyepatch name = "eyepatch" @@ -358,119 +365,120 @@ desc = "Perfect for winter in Siberia, da?" icon_state = "ushankadown" item_state = "ushankadown" + flags_inv = HIDEEARS /obj/item/clothing/head/collectable //Hat Station 13 - name = "Collectable Hat" + name = "collectable hat" desc = "A rare collectable hat." /obj/item/clothing/head/collectable/petehat - name = "Ultra Rare! Pete's Hat!" + name = "ultra rare Pete's hat!" desc = "It smells faintly of plasma" icon_state = "petehat" /obj/item/clothing/head/collectable/metroid - name = "Collectable Metroid Cap!" + name = "collectable metroid cap!" desc = "It just latches right in place!" icon_state = "metroid" /obj/item/clothing/head/collectable/xenom - name = "Collectable Xenomorph Helmet!" + name = "collectable xenomorph helmet!" desc = "Hiss hiss hiss!" icon_state = "xenom" /obj/item/clothing/head/collectable/chef - name = "Collectable Chef's Hat" + name = "collectable chef's hat" desc = "A rare Chef's Hat meant for hat collectors!" icon_state = "chef" item_state = "chef" /obj/item/clothing/head/collectable/paper - name = "Collectable Paper Hat" + name = "collectable paper hat" desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water, fire and Librarians." icon_state = "paper" /obj/item/clothing/head/collectable/tophat - name = "Collectable Top Hat" + name = "collectable top hat" desc = "A top hat worn by only the most prestigious hat collectors." icon_state = "tophat" item_state = "that" /obj/item/clothing/head/collectable/captain - name = "Collectable Captain's Hat" + name = "collectable captain's hat" desc = "A Collectable Hat that'll make you look just like a real comdom!" icon_state = "captain" item_state = "caphat" /obj/item/clothing/head/collectable/police - name = "Collectable Police Officer's Hat" + name = "collectable police officer's hat" desc = "A Collectable Police Officer's Hat. This hat emphasizes that you are THE LAW." icon_state = "policehelm" /obj/item/clothing/head/collectable/beret - name = "Collectable Beret" - desc = "A Collectable red beret. It smells faintly of garlic." + name = "collectable beret" + desc = "A Collectable red Beret. It smells faintly of Garlic." icon_state = "beret" /obj/item/clothing/head/collectable/welding - name = "Collectable Welding Helmet" + name = "collectable welding helmet" desc = "A Collectable Welding Helmet. Now with 80% less lead! Not for actual welding. Any welding done while wearing this Helmet is done so at the owner's own risk!" icon_state = "welding" item_state = "welding" /obj/item/clothing/head/collectable/slime - name = "Collectable Slime Hat" + name = "collectable slime hat" desc = "Just like a real Brain Slug!" icon_state = "headslime" item_state = "headslime" /obj/item/clothing/head/collectable/flatcap - name = "Collectable Flat Cap" + name = "collectable flat cap" desc = "A Collectible farmer's Flat Cap!" icon_state = "flat_cap" item_state = "detective" /obj/item/clothing/head/collectable/pirate - name = "Collectable Pirate Hat" + name = "collectable pirate hat" desc = "You'd make a great Dread Syndie Roberts!" icon_state = "pirate" item_state = "pirate" /obj/item/clothing/head/collectable/kitty - name = "Collectable Kitty Ears" + name = "collectable kitty ears" desc = "The fur feels.....a bit too realistic." icon_state = "kitty" item_state = "kitty" /obj/item/clothing/head/collectable/rabbitears - name = "Collectable Rabbit Ears" + name = "collectable rabbit ears" desc = "Not as lucky as the feet!" icon_state = "bunny" item_state = "bunny" /obj/item/clothing/head/collectable/wizard - name = "Collectable Wizard's Hat" + name = "collectable wizard's hat" desc = "NOTE:Any magical powers gained from wearing this hat are purely coincidental." icon_state = "wizard" /obj/item/clothing/head/collectable/hardhat - name = "Collectable Hard Hat" + name = "collectable hard hat" desc = "WARNING! Offers no real protection, or luminosity, but it is damn fancy!" icon_state = "hardhat0_yellow" item_state = "hardhat0_yellow" /obj/item/clothing/head/collectable/HoS - name = "Collectable HoS Hat" + name = "collectable HoS hat" desc = "Now you can beat prisoners, set silly sentences and arrest for no reason too!" icon_state = "hoscap" /obj/item/clothing/head/collectable/thunderdome - name = "Collectable Thunderdome helmet" + name = "collectable Thunderdome helmet" desc = "Go Red! I mean Green! I mean Red! No Green!" icon_state = "thunderdome" item_state = "thunderdome" /obj/item/clothing/head/collectable/swat - name = "Collectable SWAT Helmet" + name = "collectable SWAT helmet" desc = "Now you can be in the Deathsquad too!" icon_state = "swat" item_state = "swat" @@ -504,7 +512,7 @@ body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET /obj/item/clothing/under/sexymime - name = "Sexy mime outfit" + name = "sexy mime outfit" desc = "The only time when you DON'T enjoy looking at someone's rack." icon_state = "sexymime" item_state = "sexymime" @@ -519,7 +527,7 @@ flags = FPRINT | TABLEPASS /obj/item/clothing/head/justice - name = "Justice Hat" + name = "justice hat" desc = "Fight for what's righteous!" icon_state = "justicered" item_state = "justicered" @@ -542,11 +550,12 @@ item_state = "justicepink" obj/item/clothing/suit/justice - name = "Justice Suit" + name = "justice suit" desc = "This pretty much looks ridiculous." icon_state = "justice" item_state = "justice" flags = FPRINT | TABLEPASS + flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT /obj/item/clothing/under/gladiator name = "gladiator uniform" @@ -561,7 +570,8 @@ obj/item/clothing/suit/justice desc = "Ave, Imperator, morituri te salutant." icon_state = "gladiator" flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR - item_state="gladiator" + item_state = "gladiator" + flags_inv = HIDEMASK|HIDEEARS|HIDEEYES //stylish new hats diff --git a/icons/obj/atmos.dmi b/icons/obj/atmos.dmi index a9319fe1aa4..32961b5a0ac 100644 Binary files a/icons/obj/atmos.dmi and b/icons/obj/atmos.dmi differ