diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index cb03ea0c645..1d6ae70efd3 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -5,7 +5,7 @@ icon_state = "taser" item_state = null //so the human update icon uses the icon_state instead. fire_sound = 'sound/weapons/Taser.ogg' - charge_cost = 100 + charge_cost = 50 projectile_type = "/obj/item/projectile/energy/electrode" cell_type = "/obj/item/weapon/cell/crap"