Adds a click sounds for empty guns. Adds supervisors for the AI. Adds some A17 implants and sprites.

This commit is contained in:
Ren Erthilo
2012-04-17 19:02:18 +01:00
parent 1aa29c3c4c
commit 249f38d464
7 changed files with 116 additions and 1 deletions
+2
View File
@@ -34,6 +34,8 @@
if(shots_left <= 0)
user.show_message("\red *click* *click*", 2)
for(var/mob/K in viewers(usr))
K << 'empty.ogg'
return
playsound(src.loc, 'flash.ogg', 100, 1)
@@ -335,4 +335,110 @@ the implant may become unstable and either pre-maturely inject the subject or si
implanted(mob/source as mob)
src.activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
source.mind.store_memory("Freedom implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate.", 0, 0)
source << "The implanted freedom implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
source << "The implanted freedom implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
/*// --------------------LASERS WORK FROM HERE, AUGMENTATIONS SHIZZLE----------------------
/obj/item/weapon/implant/augmentation/thermalscanner
name = "Thermal Scanner Augmentation"
desc = "Makes you see humans through walls"
get_data()
var/dat = {"
<b>Implant Specifications:</b><BR>
<b>Name:</b> NanoTrasen Thermal Implant<BR>
<b>Life:</b> Ten years.<BR>
<b>Important Notes:</b> Personnel injected with this device tend to be able to see lifeforms through life using thermal.<BR>
<HR>
<b>Implant Details:</b><BR>
<b>Function:</b> Contains a small pod of nanobots that manipulate the host's eye functions.<BR>
<b>Integrity:</b> Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."}
return dat
implanted(M as mob)
if(istype(M, /mob/living/carbon/human))
vision_flags = SEE_MOBS
invisa_view = 2
usr << "You suddenly start seeing body temperatures of whoever is around you."
else
usr << "This implant is not compatible!"
return
/obj/item/weapon/implant/augmentation/mesonscanner
name = "Meson Scanner Augmentation"
desc = "Makes you see floor and wall layouts through walls."
get_data()
var/dat = {"
<b>Implant Specifications:</b><BR>
<b>Name:</b> NanoTrasen Meson Implant<BR>
<b>Life:</b> Ten years.<BR>
<b>Important Notes:</b> Personnel injected with this device tend to be able to see floor and wall layouts through walls.<BR>
<HR>
<b>Implant Details:</b><BR>
<b>Function:</b> Contains a small pod of nanobots that manipulate the host's eye functions.<BR>
<b>Integrity:</b> Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."}
return dat
implanted(M as mob)
if(istype(M, /mob/living/carbon/human))
vision_flags = SEE_TURFS
usr << "You suddenly start seeing body temperatures of whoever is around you."
else
usr << "This implant is not compatible!"
return
/obj/item/weapon/implant/augmentation/medicalhud
name = "Medical HUD Augmentation"
desc = "Makes you see the medical condition of a person."
get_data()
var/dat = {"
<b>Implant Specifications:</b><BR>
<b>Name:</b> NanoTrasen Med HUD Implant<BR>
<b>Life:</b> Ten years.<BR>
<b>Important Notes:</b> Personnel injected with this device tend to be able to see the medical condition of a person.<BR>
<HR>
<b>Implant Details:</b><BR>
<b>Function:</b> Contains a small pod of nanobots that manipulate the host's eye functions.<BR>
<b>Integrity:</b> Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."}
return dat
implanted(M as mob)
if(istype(M, /mob/living/carbon/human))
src.hud = new/obj/item/clothing/glasses/hud/health(src)
usr << "You suddenly start seeing body temperatures of whoever is around you."
else
usr << "This implant is not compatible!"
return
/obj/item/weapon/implant/augmentation/securityhud
name = "Security HUD Augmentation"
desc = "Makes you see the Security standings of a person."
get_data()
var/dat = {"
<b>Implant Specifications:</b><BR>
<b>Name:</b> NanoTrasen Sec HUD Implant<BR>
<b>Life:</b> Ten years.<BR>
<b>Important Notes:</b> Personnel injected with this device tend to be able to see the security standings of a person.<BR>
<HR>
<b>Implant Details:</b><BR>
<b>Function:</b> Contains a small pod of nanobots that manipulate the host's eye functions.<BR>
<b>Integrity:</b> Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."}
return dat
implanted(M as mob)
if(istype(M, /mob/living/carbon/human))
var/obj/item/clothing/glasses/hud/security/hud = null
src.hud = new/obj/item/clothing/glasses/hud/security(src)
usr << "You suddenly start seeing body temperatures of whoever is around you."
else
usr << "This implant is not compatible!"
return*/