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Ported coats pockets
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@@ -667,7 +667,7 @@ proc/get_damage_icon_part(damage_state, body_part)
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var/t_state
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if( istype(wear_suit, /obj/item/clothing/suit/armor/vest || /obj/item/clothing/suit/wcoat) )
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t_state = "armor"
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else if( istype(wear_suit, /obj/item/clothing/suit/det_suit || /obj/item/clothing/suit/labcoat) )
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else if( istype(wear_suit, /obj/item/clothing/suit/storage/det_suit || /obj/item/clothing/suit/storage/labcoat) )
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t_state = "coat"
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else
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t_state = "suit"
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