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Ported coats pockets
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@@ -10,7 +10,7 @@
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special_check(var/mob/living/carbon/human/M)
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if(ishuman(M))
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if(istype(M.w_uniform, /obj/item/clothing/under/det) && istype(M.head, /obj/item/clothing/head/det_hat) && \
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(istype(M.wear_suit, /obj/item/clothing/suit/det_suit) || istype(M.wear_suit, /obj/item/clothing/suit/armor/det_suit)))
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(istype(M.wear_suit, /obj/item/clothing/suit/storage/det_suit) || istype(M.wear_suit, /obj/item/clothing/suit/armor/det_suit)))
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return 1
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M << "\red You just don't feel cool enough to use this gun looking like that."
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return 0
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