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Adds in mob capsules
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@@ -414,7 +414,7 @@
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else if(meat_type && (stat == DEAD)) //if the animal has a meat, and if it is dead.
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if(istype(O, /obj/item/weapon/kitchen/knife))
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harvest()
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else
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else if(istype(O) && istype(user) && !O.attack(src, user))
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(src)
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var/damage = 0
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