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Rework spray bottles and tools based on them somewhat. (#29977)
* Rework spray bottles and tools based on them somewhat. Consolidate spray adjustment functions. Change method of preventing spray amount adjustment. Standardize most spray amounts at 10u/2 tiles and 5u/1 tile. Should fix the following issues: https://github.com/ParadiseSS13/Paradise/issues/29930 https://github.com/ParadiseSS13/Paradise/issues/28964 * Adjust spray rework based on review comments Change `adjustable` var to boolean Change `adjust_verb` to `adjust_action` Tie spray transfer amount to tile reach
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@@ -435,6 +435,9 @@
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// Fluorosulphuric acid spray bottle.
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/obj/item/reagent_containers/spray/cyborg_facid
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name = "Polyacid spray"
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spray_maxrange = 3
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spray_currentrange = 3
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adjustable = FALSE
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list_reagents = list("facid" = 250)
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/obj/item/reagent_containers/spray/cyborg_facid/cyborg_recharge(coeff, emagged)
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