diff --git a/html/changelog.html b/html/changelog.html
index 5b29924bdaf..223bb93d994 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,16 @@ Stuff which is in development and not yet visible to players or just code relate
should be listed in the changelog upon commit though. Thanks. -->
+
+
29 May 2012
+
Aryn updated:
+
+ - Airflow works on a room-by-room basis rather than on individual tiles. Rooms will depressurize much faster than they did, though not too fast for balance reasons.
+ - Fire now works on a logarithmic scale based on oxygen and fuel content. This is a far more complex tweak under the hood than it is in game.
+ - Plasma now has increased toxicity and can burn exposed skin and eyes. In addition, because of the new air, it fills the room instantaneously. Try not to spill any.
+
+
+
28 May 2012
Erthilo updated:
@@ -133,11 +143,11 @@ should be listed in the changelog upon commit though. Thanks. -->
-
22 May 2012
+
22 May 2012
cib updated:
- Worked out a few problems with meme. They now can see, even if their mob is sleeping. Their actions are properly tracked in admin logs. Their points recharge slightly faster, and can now be seen in the Status tab.
-
+
Erthilo updated:
- Some sleeping and resting fixes. Please report any more bugs with it!
@@ -179,17 +189,17 @@ should be listed in the changelog upon commit though. Thanks. -->
Erthilo updated:
- You can now right-click pick up items and open/close closets items. This means cyborgs can now open/close closets with a bit of fiddling!
- - Added confirmation pop-up for character slot deletion.
+ - Added confirmation pop-up for character slot deletion.
-
19 May 2012
+
19 May 2012
cib updated:
- Implemented Memetic Anomaly game mode. A meme is a kind of parasite that can live in a human host and jump from player to player. They have traitor-like objectives, but must achieve them by controlling hosts, rather than doing it themselves.
- Credits for the idea goes to: SCP-1312-1 . Playtesters: Erthilo, Cael_Aislin, AfterShave and critica.
-
+
TG updated:
- You can now swap hands by clicking with your middle mouse button (you have to click on a visible object though, that's the catch).
@@ -272,7 +282,7 @@ should be listed in the changelog upon commit though. Thanks. -->
- Fixes mech weapons not firing.
- Added cable restraints, made from 15 lengths of cable coil by right-click a cable coil in-hand and choosing 'Make Cable Restraints'. These works just like handcuffs, but only take 30 seconds to break!
- The Head of Personnel can now change alert levels.
- - Fixes lockdown computers being blank.
+ - Fixes lockdown computers being blank.