Merge pull request #10474 from datlo/syndicateremap2

Adds Syndi Officer admin job and remaps SST/SIT starting areas 2
This commit is contained in:
variableundefined
2018-12-24 09:17:15 +08:00
committed by GitHub
32 changed files with 1523 additions and 1993 deletions
@@ -35,9 +35,6 @@ var/global/sent_syndicate_infiltration_team = 0
var/tctext = input(src, "How much TC do you want to give each team member? Suggested: 20-30. They cannot trade TC.") as num
var/tcamount = text2num(tctext)
tcamount = between(0, tcamount, 1000)
var/spawn_sit_mgmt = 0
if(alert("Spawn a syndicate mob for you, so you can brief them before they go?",,"Yes","No")=="Yes")
spawn_sit_mgmt = 1
if(sent_syndicate_infiltration_team == 1)
if(alert("A Syndicate Infiltration Team has already been sent. Sure you want to send another?",,"Yes","No")=="No")
return
@@ -85,7 +82,7 @@ var/global/sent_syndicate_infiltration_team = 0
var/mob/living/carbon/human/new_syndicate_infiltrator = create_syndicate_infiltrator(L, syndicate_leader_selected, tcamount, 0)
if(infiltrators.len)
var/mob/theguy = pick(infiltrators)
if(!spawn_sit_mgmt || theguy.key != key)
if(theguy.key != key)
new_syndicate_infiltrator.key = theguy.key
new_syndicate_infiltrator.internal = new_syndicate_infiltrator.s_store
new_syndicate_infiltrator.update_action_buttons_icon()
@@ -99,7 +96,7 @@ var/global/sent_syndicate_infiltration_team = 0
new_syndicate_infiltrator.loc = warpto.loc
sit_spawns_leader -= warpto
team_leader = new_syndicate_infiltrator
to_chat(new_syndicate_infiltrator, "<span class='danger'>As team leader, it is up to you to organize your team! Give the job to someone else if you can't handle it. Only your ID opens the exit door.</span>")
to_chat(new_syndicate_infiltrator, "<span class='danger'>As team leader, it is up to you to organize your team! Give the job to someone else if you can't handle it.</span>")
else
to_chat(new_syndicate_infiltrator, "<span class='danger'>Your team leader is: [team_leader]. They are in charge!</span>")
teamsize--
@@ -114,23 +111,6 @@ var/global/sent_syndicate_infiltration_team = 0
num_spawned++
if(!teamsize)
break
if(spawn_sit_mgmt)
for(var/obj/effect/landmark/L in sit_spawns_mgmt)
var/mob/living/carbon/human/syndimgmtmob = create_syndicate_infiltrator(L, 1, 100, 1)
syndimgmtmob.key = key
syndimgmtmob.internal = syndimgmtmob.s_store
syndimgmtmob.update_action_buttons_icon()
syndimgmtmob.faction += "syndicate"
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/hardsuit/syndi/elite, slot_wear_suit)
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite, slot_head)
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate, slot_wear_mask)
var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
opshud.join_hud(syndimgmtmob.mind.current)
set_antag_hud(syndimgmtmob.mind.current, "hudoperative")
syndimgmtmob.mind.special_role = "Syndicate Management Consultant"
syndimgmtmob.regenerate_icons()
to_chat(syndimgmtmob, "<span class='userdanger'>You have spawned as Syndicate Management. You should brief them on their mission before they go.</span>")
message_admins("[key_name_admin(src)] has spawned a Syndicate Infiltration Team.", 1)
log_admin("[key_name(src)] used Spawn Syndicate Infiltration Team.")
feedback_add_details("admin_verb","SPAWNSIT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -148,6 +148,9 @@
if("Mime")
suit=/obj/item/clothing/suit/space/eva/plasmaman/mime
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/mime
if("Syndicate Officer")
suit=/obj/item/clothing/suit/space/eva/plasmaman/nuclear
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/nuclear
if((H.mind.special_role == SPECIAL_ROLE_WIZARD) || (H.mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE))
H.equip_to_slot(new /obj/item/clothing/suit/space/eva/plasmaman/wizard(H), slot_wear_suit)
@@ -295,6 +295,13 @@
else
return 0
/mob/new_player/proc/IsSyndicateCommand(rank)
var/datum/job/job = job_master.GetJob(rank)
if(job.syndicate_command)
return 1
else
return 0
/mob/new_player/proc/AttemptLateSpawn(rank,var/spawning_at)
if(src != usr)
return 0
@@ -336,6 +343,8 @@
if(IsAdminJob(rank))
if(IsERTSpawnJob(rank))
character.loc = pick(ertdirector)
else if(IsSyndicateCommand(rank))
character.loc = pick(syndicateofficer)
else
character.loc = pick(aroomwarp)
join_message = "has arrived"
+4
View File
@@ -861,6 +861,8 @@
/obj/machinery/computer/shuttle/sst
name = "Syndicate Strike Time Shuttle Console"
desc = "Used to call and send the SST shuttle."
icon_keyboard = "syndie_key"
icon_screen = "syndishuttle"
req_access = list(access_syndicate)
shuttleId = "sst"
possible_destinations = "sst_home;sst_away"
@@ -868,6 +870,8 @@
/obj/machinery/computer/shuttle/sit
name = "Syndicate Infiltration Team Shuttle Console"
desc = "Used to call and send the SIT shuttle."
icon_keyboard = "syndie_key"
icon_screen = "syndishuttle"
req_access = list(access_syndicate)
shuttleId = "sit"
possible_destinations = "sit_arrivals;sit_engshuttle;sit_away"