Changes Dark Priest to Hunter

This commit is contained in:
Kyep
2017-06-18 23:48:51 -07:00
parent 665f98df5f
commit 250b64edb2
2 changed files with 64 additions and 31 deletions
+21 -1
View File
@@ -18,9 +18,11 @@
I.icon_state = special_icon
/datum/outfit/admin
var/is_hunter_outfit = 0 // Whether this can be used by the Smite command to send a hunter after someone
/datum/outfit/admin/syndicate
name = "Syndicate Agent"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/syndicate
back = /obj/item/weapon/storage/backpack
@@ -61,6 +63,7 @@
/datum/outfit/admin/syndicate/infiltrator
name = "Syndicate Infiltrator"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/chameleon
glasses = /obj/item/clothing/glasses/hud/security/chameleon
@@ -90,6 +93,7 @@
/datum/outfit/admin/syndicate/operative
name = "Syndicate Nuclear Operative"
is_hunter_outfit = 1
suit = /obj/item/clothing/suit/space/hardsuit/syndi
belt = /obj/item/weapon/storage/belt/military
@@ -121,6 +125,7 @@
/datum/outfit/admin/syndicate_strike_team
name = "Syndicate Strike Team"
is_hunter_outfit = 1
/datum/outfit/admin/syndicate_strike_team/equip(mob/living/carbon/human/H, visualsOnly = FALSE)
return H.equip_syndicate_commando()
@@ -359,6 +364,7 @@
/datum/outfit/admin/death_commando
name = "NT Death Commando"
is_hunter_outfit = 1
/datum/outfit/admin/death_commando/equip(mob/living/carbon/human/H, visualsOnly = FALSE)
return H.equip_death_commando()
@@ -435,6 +441,7 @@
/datum/outfit/admin/tunnel_clown
name = "Tunnel Clown"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/rank/clown
suit = /obj/item/clothing/suit/hooded/chaplain_hoodie
@@ -465,6 +472,7 @@
/datum/outfit/admin/mime_assassin
name = "Mime Assassin"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/mime
suit = /obj/item/clothing/suit/suspenders
@@ -514,6 +522,7 @@
/datum/outfit/admin/greytide
name = "Greytide"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/color/grey
back = /obj/item/weapon/storage/backpack
@@ -539,6 +548,7 @@
/datum/outfit/admin/greytide/leader
name = "Greytide Leader"
is_hunter_outfit = 1
belt = /obj/item/weapon/storage/belt/utility/full/multitool
gloves = /obj/item/clothing/gloves/color/yellow
@@ -613,6 +623,7 @@
/datum/outfit/admin/soviet/soldier
name = "Soviet Soldier"
is_hunter_outfit = 1
gloves = /obj/item/clothing/gloves/combat
shoes = /obj/item/clothing/shoes/combat
@@ -684,6 +695,7 @@
/datum/outfit/admin/solgov
name = "Solar Federation Marine"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/solgov
back = /obj/item/weapon/storage/backpack/security
@@ -709,6 +721,7 @@
/datum/outfit/admin/solgov/lieutenant
name = "Solar Federation Lieutenant"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/solgov/command
head = /obj/item/clothing/head/soft/solgov/command
@@ -756,6 +769,7 @@
/datum/outfit/admin/chrono
name = "Chrono Legionnaire"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/syndicate
suit = /obj/item/clothing/suit/space/chronos
@@ -947,6 +961,7 @@
/datum/outfit/admin/masked_killer
name = "Masked Killer"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/overalls
suit = /obj/item/clothing/suit/apron
@@ -982,6 +997,7 @@
/datum/outfit/admin/singuloth_knight
name = "Singuloth Knight"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/syndicate/combat
suit = /obj/item/clothing/suit/space/hardsuit/singuloth
@@ -1006,7 +1022,8 @@
apply_to_card(I, H, get_all_accesses(), "Singuloth Knight")
/datum/outfit/admin/assassin
name = "Assassin"
name = "Syndicate Assassin"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/suit_jacket
suit = /obj/item/clothing/suit/wcoat
@@ -1061,6 +1078,7 @@
/datum/outfit/admin/spy
name = "Spy"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/suit_jacket/really_black
back = /obj/item/weapon/storage/backpack
@@ -1105,6 +1123,7 @@
/datum/outfit/admin/dark_lord
name = "Dark Lord"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/color/black
suit = /obj/item/clothing/suit/hooded/chaplain_hoodie
@@ -1177,6 +1196,7 @@
/datum/outfit/admin/dark_priest
name = "Dark Priest"
is_hunter_outfit = 1
uniform = /obj/item/clothing/under/color/black
suit = /obj/item/clothing/suit/hooded/chaplain_hoodie