diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index 0420a6ded95..085d76d215e 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -183,7 +183,7 @@ itemUser.adjustCloneLoss(-0.5) //Becasue apparently clone damage is the bastion of all health //Heal all those around you, unbiased if(heal_points < (max_heal_points)) - heal_points = min((heal_points += 3), max_heal_points) + heal_points = min(heal_points += 3, max_heal_points) for(var/mob/living/L in view(7, owner)) if(heal_points <= 0) break