diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index d4e291c1321..d14e54f10eb 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -449,12 +449,12 @@ if(S.brute_dam) S.heal_damage(15,0,0,1) if(user != M) - user.visible_message("\red You patch some dents on \the [M]'s [S.display_name]",\ - "\red \The [user] patches some dents on \the [M]'s [S.display_name] with \the [src]",\ + user.visible_message("\red \The [user] patches some dents on \the [M]'s [S.display_name] with \the [src]",\ + "\red You patch some dents on \the [M]'s [S.display_name]",\ "You hear a welder.") else - user.visible_message("\red You patch some dents on your [S.display_name]",\ - "\red \The [user] patches some dents on their [S.display_name] with \the [src]",\ + user.visible_message("\red \The [user] patches some dents on their [S.display_name] with \the [src]",\ + "\red You patch some dents on your [S.display_name]",\ "You hear a welder.") else user << "Nothing to fix!"