mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-01-04 14:42:56 +00:00
/vg/ Multitool menu port!
With 100% better squashing. I hope.
This commit is contained in:
@@ -5,13 +5,15 @@
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//node2 is output port
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//node1 is input port
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req_one_access_txt = "24;10"
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name = "Dual Port Air Vent"
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desc = "Has a valve and pump attached to it. There are two ports."
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level = 1
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connect_types = list(1,2,3) //connects to regular, supply and scrubbers pipes
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connect_types = list(1,2,3) //connects to regular, supply and scrubbers pipes
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var/on = 0
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var/pump_direction = 1 //0 = siphoning, 1 = releasing
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@@ -19,17 +21,49 @@
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var/input_pressure_min = 0
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var/output_pressure_max = 0
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var/frequency = 0
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var/id = null
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var/frequency = 1439
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var/id_tag = null
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var/datum/radio_frequency/radio_connection
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var/advcontrol = 0//does this device listen to the AAC
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settagwhitelist = list("id_tag")
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var/pressure_checks = 1
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//1: Do not pass external_pressure_bound
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//2: Do not pass input_pressure_min
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//4: Do not pass output_pressure_max
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/obj/machinery/atmospherics/binary/volume_pump/update_underlays()
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if(..())
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underlays.Cut()
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var/turf/T = get_turf(src)
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if(!istype(T))
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return
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add_underlay(T, node1, turn(dir, -180))
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add_underlay(T, node2, dir)
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/obj/machinery/atmospherics/binary/dp_vent_pump/multitool_menu(var/mob/user,var/obj/item/device/multitool/P)
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return {"
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<ul>
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<li><b>Frequency:</b> <a href="?src=\ref[src];set_freq=-1">[format_frequency(frequency)] GHz</a> (<a href="?src=\ref[src];set_freq=[1439]">Reset</a>)</li>
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<li><b>ID Tag:</b> <a href="?src=\ref[src];set_id=1">[id_tag]</a></li>
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<li><b>AAC Acces:</b> <a href="?src=\ref[src];toggleadvcontrol=1">[advcontrol ? "Allowed" : "Blocked"]</a></li>
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</ul>
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"}
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/obj/machinery/atmospherics/binary/dp_vent_pump/multitool_topic(var/mob/user, var/list/href_list, var/obj/O)
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. = ..()
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if(.)
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return .
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if("toggleadvcontrol" in href_list)
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advcontrol = !advcontrol
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return MT_UPDATE
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/obj/machinery/atmospherics/binary/dp_vent_pump/New()
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..()
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if (!id_tag)
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assign_uid()
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id_tag = num2text(uid)
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icon = null
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/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume
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@@ -45,7 +79,7 @@
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return
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overlays.Cut()
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var/vent_icon = "vent"
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var/turf/T = get_turf(src)
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@@ -54,7 +88,7 @@
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if(T.intact && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe))
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vent_icon += "h"
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if(!powered())
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vent_icon += "off"
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else
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@@ -150,7 +184,7 @@
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signal.source = src
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signal.data = list(
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"tag" = id,
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"tag" = id_tag,
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"device" = "ADVP",
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"power" = on,
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"direction" = pump_direction?("release"):("siphon"),
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@@ -170,7 +204,7 @@
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set_frequency(frequency)
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/obj/machinery/atmospherics/binary/dp_vent_pump/receive_signal(datum/signal/signal)
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if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
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if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command") || (signal.data["advcontrol"] && !advcontrol))
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return 0
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if(signal.data["power"])
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on = text2num(signal.data["power"])
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@@ -188,7 +222,7 @@
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pressure_checks &= ~1
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pump_direction = 0
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if(signal.data["stabalize"])
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if(signal.data["stabilize"])//the fact that this was "stabalize" shows how many fucks people give about these wonders, none
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pressure_checks |= 1
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pump_direction = 1
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@@ -220,4 +254,54 @@
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spawn(2)
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broadcast_status()
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update_icon()
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update_icon()
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/obj/machinery/atmospherics/binary/dp_vent_pump/attackby(var/obj/item/W as obj, var/mob/user as mob)
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/*
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if(istype(W, /obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/WT = W
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if (WT.remove_fuel(0,user))
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user << "\blue Now welding the vent."
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if(do_after(user, 20))
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if(!src || !WT.isOn()) return
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playsound(get_turf(src), 'sound/items/Welder2.ogg', 50, 1)
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if(!welded)
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user.visible_message("[user] welds the vent shut.", "You weld the vent shut.", "You hear welding.")
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welded = 1
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update_icon()
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else
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user.visible_message("[user] unwelds the vent.", "You unweld the vent.", "You hear welding.")
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welded = 0
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update_icon()
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else
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user << "\blue The welding tool needs to be on to start this task."
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else
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user << "\blue You need more welding fuel to complete this task."
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return 1*/
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if(istype(W, /obj/item/device/multitool))
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update_multitool_menu(user)
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return 1
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (!(stat & NOPOWER) && on)
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user << "\red You cannot unwrench this [src], turn it off first."
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return 1
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var/turf/T = src.loc
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if (level==1 && isturf(T) && T.intact)
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user << "\red You must remove the plating first."
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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add_fingerprint(user)
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return 1
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playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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