From 258d8278b58162fe8d2fd2f8a09cd8706d6e3b78 Mon Sep 17 00:00:00 2001 From: Robertha89 Date: Sun, 27 Dec 2015 22:39:57 +0100 Subject: [PATCH] Fixes mistake --- code/game/machinery/computer/arcade.dm | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 8f1c29a82be..17ec358a4a8 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -485,7 +485,7 @@ var/mob/living/carbon/M = usr //for some vars switch(event) if(ORION_TRAIL_RAIDERS) - if(prob(20)) + if(prob(50)) usr << "You hear battle shouts. The tramping of boots on cold metal. Screams of agony. The rush of venting air. Are you going insane?" M.hallucination += 30 else @@ -504,8 +504,8 @@ M.Stun(5) sleep(30) atom_say("[M] violently throws up!") - playsound(loc, 'sound/effects/splat.ogg', 20, 1) - M.nutrition -= 20 //lose a lot of food + playsound(loc, 'sound/effects/splat.ogg', 50, 1) + M.nutrition -= 50 //lose a lot of food var/turf/location = usr.loc if(istype(location, /turf/simulated)) location.add_vomit_floor(src, 1) @@ -597,7 +597,7 @@ usr.Stun(10) //you can't run :^) var/S = new /obj/singularity/academy(usr.loc) emagged = 0 //immediately removes emagged status so people can't kill themselves by sprinting up and interacting - sleep(20) + sleep(50) atom_say("[S] winks out, just as suddenly as it appeared.") qdel(S) else @@ -720,7 +720,7 @@ switch(event) if(ORION_TRAIL_RAIDERS) eventdat += "Raiders have come aboard your ship!" - if(prob(20)) + if(prob(50)) var/sfood = rand(1,10) var/sfuel = rand(1,10) food -= sfood @@ -826,7 +826,7 @@ var/chance2attack = alive*20 if(prob(chance2attack)) - var/chancetokill = 30*lings_aboard-(5*alive) //eg: 30*2-(10) = 20%, 2 lings, 2 crew is 20% chance + var/chancetokill = 30*lings_aboard-(5*alive) //eg: 30*2-(10) = 50%, 2 lings, 2 crew is 50% chance if(prob(chancetokill)) var/deadguy = remove_crewmember() eventdat += "
The Changeling[ling2 ? "s":""] run[ling2 ? "":"s"] up to [deadguy] and capitulates them!" @@ -949,7 +949,7 @@ if(specific) newcrew = specific else - if(prob(20)) + if(prob(50)) newcrew = pick(first_names_male) else newcrew = pick(first_names_female) @@ -994,7 +994,7 @@ /obj/machinery/computer/arcade/orion_trail/emag_act(mob/user) if(!emagged) - user << "You override the cheat code menu and skip to Cheat #[rand(1, 20)]: Realism Mode." + user << "You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Realism Mode." name = "The Orion Trail: Realism Edition" desc = "Learn how our ancestors got to Orion, and try not to die in the process!" newgame()