diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 4a1127247a1..56a6ddca2ca 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1063,6 +1063,9 @@ About the new airlock wires panel: M.SetStunned(5) M.SetWeakened(5) M.emote("scream") + var/turf/location = src.loc + if(istype(location, /turf/simulated)) + location.add_blood(M) use_power(50) playsound(src.loc, 'airlock.ogg', 30, 1) diff --git a/code/setup.dm b/code/setup.dm index 0351dcff1ce..ae3486217ea 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -27,7 +27,7 @@ #define MAX_PRESSURE_DAMAGE 20 // Doors! -#define DOOR_CRUSH_DAMAGE 35 +#define DOOR_CRUSH_DAMAGE 20 // Factor of how fast mob nutrition decreases #define HUNGER_FACTOR 0.1