From 25d107d9e245127bf57d4d0ecf560974157e2a2b Mon Sep 17 00:00:00 2001 From: "VivianFoxfoot@gmail.com" Date: Mon, 2 Jan 2012 09:39:48 +0000 Subject: [PATCH] Decreases door crush damage to 20 Now adds blood on the floor where someone was crushed. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2900 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/machinery/doors/airlock.dm | 3 +++ code/setup.dm | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 4a1127247a1..56a6ddca2ca 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1063,6 +1063,9 @@ About the new airlock wires panel: M.SetStunned(5) M.SetWeakened(5) M.emote("scream") + var/turf/location = src.loc + if(istype(location, /turf/simulated)) + location.add_blood(M) use_power(50) playsound(src.loc, 'airlock.ogg', 30, 1) diff --git a/code/setup.dm b/code/setup.dm index 0351dcff1ce..ae3486217ea 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -27,7 +27,7 @@ #define MAX_PRESSURE_DAMAGE 20 // Doors! -#define DOOR_CRUSH_DAMAGE 35 +#define DOOR_CRUSH_DAMAGE 20 // Factor of how fast mob nutrition decreases #define HUNGER_FACTOR 0.1