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Welding masks can now be flipped up to not cover your face via a nice shiny rightclick verb.
NOW STOP FIGHTING OVER THE DAMN GLOBAL VAR AND ADD SPRITES FOR THE FLIPPED-UP MASK. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1227 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -71,7 +71,7 @@ var
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enter_allowed = 1
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shuttle_frozen = 0
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shuttle_left = 0
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tinted_weldhelh = 0 //as soon as the thing is sprited, we'll code in the toggle verb, bot for now, it should stay on by default. -errorage //Until you have the actual functionality for it, don't set this on by default. You're putting the cart before the horse. --DH
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tinted_weldhelh = 1 //as soon as the thing is sprited, we'll code in the toggle verb, bot for now, it should stay on by default. -errorage //Until you have the actual functionality for it, don't set this on by default. You're putting the cart before the horse. --DH
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captainMax = 1
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engineerMax = 5
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@@ -177,6 +177,7 @@
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protective_temperature = 1300
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m_amt = 3000
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g_amt = 1000
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var/up = 0
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/obj/item/clothing/head/helmet/HoS
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name = "HoS helmet"
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