Welding masks can now be flipped up to not cover your face via a nice shiny rightclick verb.

NOW STOP FIGHTING OVER THE DAMN GLOBAL VAR AND ADD SPRITES FOR THE FLIPPED-UP MASK.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1227 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3@gmail.com
2011-03-21 23:33:36 +00:00
parent ddd9050592
commit 25f60dfae8
5 changed files with 26 additions and 5 deletions
+1 -1
View File
@@ -71,7 +71,7 @@ var
enter_allowed = 1
shuttle_frozen = 0
shuttle_left = 0
tinted_weldhelh = 0 //as soon as the thing is sprited, we'll code in the toggle verb, bot for now, it should stay on by default. -errorage //Until you have the actual functionality for it, don't set this on by default. You're putting the cart before the horse. --DH
tinted_weldhelh = 1 //as soon as the thing is sprited, we'll code in the toggle verb, bot for now, it should stay on by default. -errorage //Until you have the actual functionality for it, don't set this on by default. You're putting the cart before the horse. --DH
captainMax = 1
engineerMax = 5
+1
View File
@@ -177,6 +177,7 @@
protective_temperature = 1300
m_amt = 3000
g_amt = 1000
var/up = 0
/obj/item/clothing/head/helmet/HoS
name = "HoS helmet"