diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 32f14dba875..fd5faf4d7bd 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -207,7 +207,7 @@ S.use(1) else if(!user.drop_item()) - to_chat(user, "\The [B] is stuck to you!") + to_chat(user, "[B] is stuck to you!") return qdel(B) broken_requirements -= broken_requirements[1] @@ -221,7 +221,7 @@ if(istype(B, /obj/item/weapon/reagent_containers/glass) || istype(B, /obj/item/weapon/reagent_containers/food/drinks)) beaker = B if(!user.drop_item()) - to_chat(user, "\The [B] is stuck to you!") + to_chat(user, "[B] is stuck to you!") return B.forceMove(src) to_chat(user, "You set [B] on the machine.") @@ -362,10 +362,10 @@ playsound(src, 'sound/items/Ratchet.ogg', 50, 1) if(anchored) anchored = 0 - to_chat(user, "\The [src] can now be moved.") + to_chat(user, "[src] can now be moved.") else if(!anchored) anchored = 1 - to_chat(user, "\The [src] is now secured.") + to_chat(user, "[src] is now secured.") if(panel_open) if(istype(I, /obj/item/weapon/crowbar)) @@ -434,7 +434,7 @@ to_chat(user, "A beaker is already loaded into the machine.") return if(!user.drop_item()) - to_chat(user, "\The [B] is stuck to you!") + to_chat(user, "[B] is stuck to you!") return beaker = B B.forceMove(src) @@ -449,7 +449,7 @@ return if(!user.drop_item()) - to_chat(user, "\The [B] is stuck to you!") + to_chat(user, "[B] is stuck to you!") return loaded_pill_bottle = B B.forceMove(src) @@ -478,8 +478,7 @@ if(href_list["print_p"]) if(!(printing)) printing = 1 - for(var/mob/O in viewers(usr)) - O.show_message("\blue \the [src] rattles and prints out a sheet of paper.", 1) + visible_message("[src] rattles and prints out a sheet of paper.") playsound(loc, "sound/goonstation/machines/printer_dotmatrix.ogg", 50, 1) var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(loc) P.info = "
Chemical Analysis

" @@ -884,7 +883,7 @@ return 1 else if(!user.drop_item()) - to_chat(user, "\The [O] is stuck to you!") + to_chat(user, "[O] is stuck to you!") return beaker = O O.forceMove(src) diff --git a/code/modules/reagents/newchem/toxins.dm b/code/modules/reagents/newchem/toxins.dm index b9bb7823e50..56d64d9a62e 100644 --- a/code/modules/reagents/newchem/toxins.dm +++ b/code/modules/reagents/newchem/toxins.dm @@ -335,7 +335,7 @@ if(!O.unacidable) var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc) I.desc = "Looks like this was \an [O] some time ago." - O.visible_message("\the [O] melts.") + O.visible_message("[O] melts.") qdel(O) /datum/chemical_reaction/facid diff --git a/code/modules/reagents/oldchem/reagents/reagents_toxin.dm b/code/modules/reagents/oldchem/reagents/reagents_toxin.dm index ef1be5502aa..bbdf92b8693 100644 --- a/code/modules/reagents/oldchem/reagents/reagents_toxin.dm +++ b/code/modules/reagents/oldchem/reagents/reagents_toxin.dm @@ -53,7 +53,7 @@ /datum/reagent/slimejelly/on_mob_life(mob/living/M) if(prob(10)) - to_chat(M, "\red Your insides are burning!") + to_chat(M, "Your insides are burning!") M.adjustToxLoss(rand(20,60)*REM) else if(prob(40)) M.adjustBruteLoss(-5*REM) @@ -70,10 +70,10 @@ if(ishuman(M)) var/mob/living/carbon/human/human = M if(human.species.name != "Shadow") - to_chat(M, "\red Your flesh rapidly mutates!") - to_chat(M, "You are now a Shadow Person, a mutant race of darkness-dwelling humanoids.") - to_chat(M, "\red Your body reacts violently to light. \green However, it naturally heals in darkness.") - to_chat(M, "Aside from your new traits, you are mentally unchanged and retain your prior obligations.") + to_chat(M, "Your flesh rapidly mutates!") + to_chat(M, "You are now a Shadow Person, a mutant race of darkness-dwelling humanoids.") + to_chat(M, "Your body reacts violently to light. \green However, it naturally heals in darkness.") + to_chat(M, "Aside from your new traits, you are mentally unchanged and retain your prior obligations.") human.set_species("Shadow") ..() @@ -224,11 +224,11 @@ if(volume > 25) if(H.wear_mask) - to_chat(H, "\red Your mask protects you from the acid!") + to_chat(H, "Your mask protects you from the acid!") return if(H.head) - to_chat(H, "\red Your helmet protects you from the acid!") + to_chat(H, "Your helmet protects you from the acid!") return if(!M.unacidable) @@ -272,7 +272,7 @@ if(!O.unacidable) var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc) I.desc = "Looks like this was \an [O] some time ago." - O.visible_message("\the [O] melts.") + O.visible_message("[O] melts.") qdel(O) @@ -379,10 +379,10 @@ if( !safe_thing ) safe_thing = victim.glasses if( eyes_covered && mouth_covered ) - to_chat(victim, "\red Your [safe_thing] protects you from the pepperspray!") + to_chat(victim, "Your [safe_thing] protects you from the pepperspray!") return else if( mouth_covered ) // Reduced effects if partially protected - to_chat(victim, "\red Your [safe_thing] protect you from most of the pepperspray!") + to_chat(victim, "Your [safe_thing] protect you from most of the pepperspray!") if(prob(5)) victim.emote("scream") victim.eye_blurry = max(M.eye_blurry, 3) @@ -393,14 +393,14 @@ victim.drop_item() return else if( eyes_covered ) // Eye cover is better than mouth cover - to_chat(victim, "\red Your [safe_thing] protects your eyes from the pepperspray!") + to_chat(victim, "Your [safe_thing] protects your eyes from the pepperspray!") victim.eye_blurry = max(M.eye_blurry, 3) victim.damageoverlaytemp = 30 return else // Oh dear :D if(prob(5)) victim.emote("scream") - to_chat(victim, "\red You're sprayed directly in the eyes with pepperspray!") + to_chat(victim, "You're sprayed directly in the eyes with pepperspray!") victim.eye_blurry = max(M.eye_blurry, 5) victim.eye_blind = max(M.eye_blind, 2) victim.confused = max(M.confused, 6) diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 97c22a17185..f8e6f626bb1 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -80,7 +80,7 @@ /obj/item/weapon/reagent_containers/wash(mob/user, atom/source) if(is_open_container()) if(reagents.total_volume >= volume) - to_chat(user, "\The [src] is full.") + to_chat(user, "[src] is full.") return else reagents.add_reagent("water", min(volume - reagents.total_volume, amount_per_transfer_from_this)) diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm index 3c2d10a9db4..deeeb76b58d 100644 --- a/code/modules/reagents/reagent_containers/dropper.dm +++ b/code/modules/reagents/reagent_containers/dropper.dm @@ -18,11 +18,11 @@ if(filled) if(target.reagents.total_volume >= target.reagents.maximum_volume) - to_chat(user, "\red [target] is full.") + to_chat(user, "[target] is full.") return if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/clothing/mask/cigarette)) //You can inject humans and food but you cant remove the shit. - to_chat(user, "\red You cannot directly fill this object.") + to_chat(user, "You cannot directly fill this object.") return var/trans = 0 @@ -47,22 +47,20 @@ safe_thing.create_reagents(100) trans = reagents.trans_to(safe_thing, amount_per_transfer_from_this) - for(var/mob/O in viewers(world.view, user)) - O.show_message(text("\red [] tries to squirt something into []'s eyes, but fails!", user, target), 1) + visible_message("[user] tries to squirt something into [victim]'s eyes, but fails!") spawn(5) reagents.reaction(safe_thing, TOUCH) - to_chat(user, "\blue You transfer [trans] units of the solution.") + to_chat(user, "You transfer [trans] units of the solution.") if(reagents.total_volume<=0) filled = 0 icon_state = "[initial(icon_state)]" return - for(var/mob/O in viewers(world.view, user)) - O.show_message(text("\red [] squirts something into []'s eyes!", user, target), 1) + visible_message("[user] squirts something into [target]'s eyes!") reagents.reaction(target, TOUCH) var/mob/living/M = target @@ -81,7 +79,7 @@ M.LAssailant = user trans = reagents.trans_to(target, amount_per_transfer_from_this) - to_chat(user, "\blue You transfer [trans] units of the solution.") + to_chat(user, "You transfer [trans] units of the solution.") if(reagents.total_volume<=0) filled = 0 icon_state = "[initial(icon_state)]" @@ -89,16 +87,16 @@ else if(!target.is_open_container() && !istype(target,/obj/structure/reagent_dispensers)) - to_chat(user, "\red You cannot directly remove reagents from [target].") + to_chat(user, "You cannot directly remove reagents from [target].") return if(!target.reagents.total_volume) - to_chat(user, "\red [target] is empty.") + to_chat(user, "[target] is empty.") return var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) - to_chat(user, "\blue You fill the [src] with [trans] units of the solution.") + to_chat(user, "You fill [src] with [trans] units of the solution.") filled = 1 icon_state = "[initial(icon_state)][filled]" diff --git a/code/modules/reagents/reagent_containers/glass_containers.dm b/code/modules/reagents/reagent_containers/glass_containers.dm index 2dbc77e0ba7..10187280265 100644 --- a/code/modules/reagents/reagent_containers/glass_containers.dm +++ b/code/modules/reagents/reagent_containers/glass_containers.dm @@ -54,10 +54,10 @@ /obj/item/weapon/reagent_containers/glass/attack_self() ..() if(is_open_container()) - to_chat(usr, "You put the lid on \the [src].") + to_chat(usr, "You put the lid on [src].") flags ^= OPENCONTAINER else - to_chat(usr, "You take the lid off \the [src].") + to_chat(usr, "You take the lid off [src].") flags |= OPENCONTAINER update_icon() @@ -208,7 +208,7 @@ if(usr.incapacitated()) return if(assembly) - to_chat(usr, "You detach [assembly] from \the [src]") + to_chat(usr, "You detach [assembly] from [src]") usr.put_in_hands(assembly) assembly = null update_icon() @@ -223,7 +223,7 @@ /obj/item/weapon/reagent_containers/glass/beaker/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/device/assembly_holder) && can_assembly) if(assembly) - to_chat(usr, "The [src] already has an assembly.") + to_chat(usr, "[src] already has an assembly.") return ..() assembly = W user.drop_item() diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 9782c97cfd0..3972f0a4a13 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -27,19 +27,19 @@ if(istype(A, /obj/structure/reagent_dispensers) && get_dist(src,A) <= 1) //this block copypasted from reagent_containers/glass, for lack of a better solution if(!A.reagents.total_volume && A.reagents) - to_chat(user, "\The [A] is empty.") + to_chat(user, "[A] is empty.") return if(reagents.total_volume >= reagents.maximum_volume) - to_chat(user, "\The [src] is full.") + to_chat(user, "[src] is full.") return var/trans = A.reagents.trans_to(src, A:amount_per_transfer_from_this) - to_chat(user, "You fill \the [src] with [trans] units of the contents of \the [A].") + to_chat(user, "You fill [src] with [trans] units of the contents of [A].") return if(reagents.total_volume < amount_per_transfer_from_this) - to_chat(user, "\The [src] is empty!") + to_chat(user, "[src] is empty!") return spray(A) @@ -95,7 +95,7 @@ if(alert(usr, "Are you sure you want to empty that?", "Empty Bottle:", "Yes", "No") != "Yes") return if(isturf(usr.loc) && loc == usr) - to_chat(usr, "You empty \the [src] onto the floor.") + to_chat(usr, "You empty [src] onto the floor.") reagents.reaction(usr.loc) reagents.clear_reagents() diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 8814d601ea7..b485beaacc0 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -26,12 +26,12 @@ /obj/structure/reagent_dispensers/examine(mob/user) if(!..(user, 2)) return - to_chat(user, "\blue It contains:") + to_chat(user, "It contains:") if(reagents && reagents.reagent_list.len) for(var/datum/reagent/R in reagents.reagent_list) - to_chat(user, "\blue [R.volume] units of [R.name]") + to_chat(user, "[R.volume] units of [R.name]") else - to_chat(user, "\blue Nothing.") + to_chat(user, "Nothing.") /obj/structure/reagent_dispensers/verb/set_APTFT() //set amount_per_transfer_from_this set name = "Set transfer amount" @@ -132,9 +132,9 @@ /obj/structure/reagent_dispensers/fueltank/attack_hand() if(rig) - usr.visible_message("[usr] begins to detach [rig] from \the [src].", "You begin to detach [rig] from \the [src]") + usr.visible_message("[usr] begins to detach [rig] from [src].", "You begin to detach [rig] from [src].") if(do_after(usr, 20, target = src)) - usr.visible_message("\blue [usr] detaches [rig] from \the [src].", "\blue You detach [rig] from \the [src]") + usr.visible_message("[usr] detaches [rig] from [src].", "You detach [rig] from [src].") rig.loc = get_turf(usr) rig = null overlays = new/list() @@ -142,11 +142,11 @@ /obj/structure/reagent_dispensers/fueltank/attackby(obj/item/weapon/W, mob/user, params) if(istype(W,/obj/item/device/assembly_holder) && accepts_rig) if(rig) - to_chat(user, "\red There is another device in the way.") + to_chat(user, "There is another device in the way.") return ..() - user.visible_message("[user] begins rigging [W] to \the [src].", "You begin rigging [W] to \the [src]") + user.visible_message("[user] begins rigging [W] to [src].", "You begin rigging [W] to [src]") if(do_after(user, 20, target = src)) - user.visible_message("\blue [user] rigs [W] to \the [src].", "\blue You rig [W] to \the [src]") + user.visible_message("[user] rigs [W] to [src].", "You rig [W] to [src].") var/obj/item/device/assembly_holder/H = W if(istype(H.a_left,/obj/item/device/assembly/igniter) || istype(H.a_right,/obj/item/device/assembly/igniter))