adds hivemind link to changelings, allows them to give a victim in > neckgrab hivemind comms for 3 minutes

This commit is contained in:
uraniummeltdown
2017-02-03 22:26:20 +04:00
parent d3d1718c39
commit 2620f4e365
5 changed files with 169 additions and 89 deletions
+44 -48
View File
@@ -22,7 +22,7 @@
var/english_names = 0 // Do we want English names by default, no matter what?
var/list/scramble_cache = list()
/datum/language/proc/get_random_name(var/gender, name_count=2, syllable_count=4)
/datum/language/proc/get_random_name(gender, name_count=2, syllable_count=4)
if(!syllables || !syllables.len || english_names)
if(gender==FEMALE)
return capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names))
@@ -40,7 +40,7 @@
return "[trim(full_name)]"
/datum/language/proc/scramble(var/input)
/datum/language/proc/scramble(input)
if(!syllables || !syllables.len)
return stars(input)
@@ -95,10 +95,11 @@
// if you yell, you'll be heard from two tiles over instead of one
return (copytext(message, length(message)) == "!") ? 2 : 1
/datum/language/proc/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
/datum/language/proc/broadcast(mob/living/speaker, message, speaker_mask)
log_say("[key_name(speaker)]: ([name]) [message]")
if(!speaker_mask) speaker_mask = speaker.name
if(!speaker_mask)
speaker_mask = speaker.name
var/msg = "<i><span class='game say'>[name], <span class='name'>[speaker_mask]</span> [format_message(message, get_spoken_verb(message))]</span></i>"
for(var/mob/player in player_list)
@@ -110,10 +111,10 @@
else if(istype(player,/mob/dead) || ((src in player.languages) && check_special_condition(player, speaker)))
to_chat(player, msg)
/datum/language/proc/check_special_condition(var/mob/other, var/mob/living/speaker)
return 1
/datum/language/proc/check_special_condition(mob/other, mob/living/speaker)
return TRUE
/datum/language/proc/get_spoken_verb(var/msg_end)
/datum/language/proc/get_spoken_verb(msg_end)
switch(msg_end)
if("!")
return exclaim_verb
@@ -170,8 +171,7 @@
"ka","aasi","far","wa","baq","ara","qara","zir","sam","mak","hrar","nja","rir","khan","jun","dar","rik","kah", \
"hal","ket","jurl","mah","tul","cresh","azu","ragh")
/datum/language/tajaran/get_random_name(var/gender)
/datum/language/tajaran/get_random_name(gender)
var/new_name = ..(gender,1)
if(prob(80))
new_name += " [pick(list("Hadii","Kaytam","Zhan-Khazan","Hharar","Njarir'Akhan"))]"
@@ -286,13 +286,13 @@
key = "^"
flags = RESTRICTED | HIVEMIND
/datum/language/grey/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
/datum/language/grey/broadcast(mob/living/speaker, message, speaker_mask)
..(speaker,message,speaker.real_name)
/datum/language/grey/check_special_condition(var/mob/living/carbon/human/other, var/mob/living/carbon/human/speaker)
/datum/language/grey/check_special_condition(mob/living/carbon/human/other, mob/living/carbon/human/speaker)
if(other in range(7, speaker))
return 1
return 0
return TRUE
return FALSE
/datum/language/drask
name = "Orluum"
@@ -322,7 +322,7 @@
english_names = 1
//TODO flag certain languages to use the mob-type specific say_quote and then get rid of these.
/datum/language/common/get_spoken_verb(var/msg_end)
/datum/language/common/get_spoken_verb(msg_end)
switch(msg_end)
if("!")
return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
@@ -341,7 +341,7 @@
syllables = list("tao","shi","tzu","yi","com","be","is","i","op","vi","ed","lec","mo","cle","te","dis","e")
english_names = 1
/datum/language/human/get_spoken_verb(var/msg_end)
/datum/language/human/get_spoken_verb(msg_end)
switch(msg_end)
if("!")
return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
@@ -396,15 +396,14 @@
key = "y"
flags = RESTRICTED | HIVEMIND
/datum/language/wryn/check_special_condition(var/mob/other)
/datum/language/wryn/check_special_condition(mob/other)
var/mob/living/carbon/M = other
if(!istype(M))
return 1
return TRUE
if(locate(/obj/item/organ/internal/wryn/hivenode) in M.internal_organs)
return 1
return TRUE
return 0
return FALSE
/datum/language/xenocommon
name = "Xenomorph"
@@ -428,7 +427,6 @@
flags = RESTRICTED | HIVEMIND
follow = 1
/datum/language/terrorspider
name = "Spider Hivemind"
desc = "Terror spiders have a limited ability to commune over a psychic hivemind, similar to xenomorphs."
@@ -440,7 +438,6 @@
flags = RESTRICTED | HIVEMIND
follow = 1
/datum/language/ling
name = "Changeling"
desc = "Although they are normally wary and suspicious of each other, changelings can commune over a distance."
@@ -449,6 +446,14 @@
key = "g"
flags = RESTRICTED | HIVEMIND
/datum/language/ling/broadcast(mob/living/speaker, message, speaker_mask)
if(speaker.mind && speaker.mind.changeling)
..(speaker,message,speaker.mind.changeling.changelingID)
else if(speaker.mind && speaker.mind.linglink)
..()
else
..(speaker,message)
/datum/language/shadowling
name = "Shadowling Hivemind"
desc = "Shadowlings and their thralls are capable of communicating over a psychic hivemind."
@@ -457,20 +462,12 @@
key = "8"
flags = RESTRICTED | HIVEMIND
/datum/language/shadowling/broadcast(var/mob/living/speaker, var/message, var/speaker_mask)
/datum/language/shadowling/broadcast(mob/living/speaker, message, speaker_mask)
if(speaker.mind && speaker.mind.special_role)
..(speaker, message, "([speaker.mind.special_role]) [speaker]")
else
..(speaker, message)
/datum/language/ling/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
if(speaker.mind && speaker.mind.changeling)
..(speaker,message,speaker.mind.changeling.changelingID)
else
..(speaker,message)
/datum/language/abductor
name = "Abductor Mindlink"
desc = "Abductors are incapable of speech, but have a psychic link attuned to their own team."
@@ -481,14 +478,14 @@
key = "zw" //doesn't matter, this is their default and only language
flags = RESTRICTED | HIVEMIND
/datum/language/abductor/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
/datum/language/abductor/broadcast(mob/living/speaker, message, speaker_mask)
..(speaker,message,speaker.real_name)
/datum/language/abductor/check_special_condition(var/mob/living/carbon/human/other, var/mob/living/carbon/human/speaker)
/datum/language/abductor/check_special_condition(mob/living/carbon/human/other, mob/living/carbon/human/speaker)
if(other.mind && other.mind.abductor)
if(other.mind.abductor.team == speaker.mind.abductor.team)
return 1
return 0
return TRUE
return FALSE
/datum/language/corticalborer
name = "Cortical Link"
@@ -500,11 +497,11 @@
key = "x"
flags = RESTRICTED | HIVEMIND
/datum/language/corticalborer/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
/datum/language/corticalborer/broadcast(mob/living/speaker, message, speaker_mask)
var/mob/living/simple_animal/borer/B
if(istype(speaker,/mob/living/carbon))
if(iscarbon(speaker))
var/mob/living/carbon/M = speaker
B = M.has_brain_worms()
else if(istype(speaker,/mob/living/simple_animal/borer))
@@ -526,7 +523,7 @@
follow = 1
var/drone_only
/datum/language/binary/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
/datum/language/binary/broadcast(mob/living/speaker, message, speaker_mask)
if(!speaker.binarycheck())
return
@@ -538,15 +535,14 @@
var/message_body = "<span class='message'>[speaker.say_quote(message)], \"[message]\"</span></span></i>"
for(var/mob/M in dead_mob_list)
if(!istype(M,/mob/new_player) && !istype(M,/mob/living/carbon/brain))
if(!isnewplayer(M) && !isbrain(M))
var/message_start_dead = "<i><span class='game say'>[name], <span class='name'>[speaker.name] ([ghost_follow_link(speaker, ghost=M)])</span>"
M.show_message("[message_start_dead] [message_body]", 2)
for(var/mob/living/S in living_mob_list)
if(drone_only && !istype(S,/mob/living/silicon/robot/drone))
continue
else if(istype(S , /mob/living/silicon/ai))
else if(isAI(S))
message_start = "<i><span class='game say'>[name], <a href='byond://?src=[S.UID()];track=\ref[speaker]'><span class='name'>[speaker.name]</span></a>"
else if(!S.binarycheck())
continue
@@ -557,7 +553,7 @@
listening -= src
for(var/mob/living/M in listening)
if(istype(M, /mob/living/silicon) || M.binarycheck())
if(issilicon(M) || M.binarycheck())
continue
M.show_message("<i><span class='game say'><span class='name'>synthesised voice</span> <span class='message'>beeps, \"beep beep beep\"</span></span></i>",2)
@@ -596,17 +592,17 @@
follow = 1
// Language handling.
/mob/proc/add_language(var/language)
/mob/proc/add_language(language)
var/datum/language/new_language = all_languages[language]
if(!istype(new_language) || new_language in languages)
return 0
return FALSE
languages |= new_language
return 1
return TRUE
/mob/proc/remove_language(var/rem_language)
/mob/proc/remove_language(rem_language)
var/datum/language/L = all_languages[rem_language]
. = (L in languages)
languages.Remove(L)
@@ -620,7 +616,7 @@
// Can we speak this language, as opposed to just understanding it?
/mob/proc/can_speak_language(datum/language/speaking)
return (universal_speak || (speaking && speaking.flags & INNATE) || speaking in src.languages)
return (universal_speak || (speaking && speaking.flags & INNATE) || speaking in languages)
//TBD
/mob/verb/check_languages()
@@ -661,7 +657,7 @@
if(L)
set_default_language(L)
check_languages()
return 1
return TRUE
else
return ..()