From 2644684a81ee970b0e564db2574f080f3672c35a Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Wed, 31 Jul 2013 07:30:57 -0700 Subject: [PATCH] Proper runtime fix for ablative armour and tasers. --- code/modules/mob/living/carbon/human/human_defense.dm | 1 - 1 file changed, 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 96a9c4394a6..b9616b78ae6 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -66,7 +66,6 @@ emp_act apply_effect(P.agony,AGONY,0) flash_pain() src <<"\red You have been shot!" - del P //END TASER NERF if(check_shields(P.damage, "the [P.name]"))