makes fluff structures able to be deconstructed (#24310)

* makes fluff structures able to be deconstructed

* Update code/game/objects/structures/fluff.dm

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
This commit is contained in:
GDN
2024-02-27 18:25:03 -05:00
committed by GitHub
co-authored by Luc
parent 45ab7264c5
commit 26b0cb9dca
+2 -2
View File
@@ -14,10 +14,10 @@
if(istype(I, /obj/item/wrench) && deconstructible)
user.visible_message("<span class='notice'>[user] starts disassembling [src]...</span>", "<span class='notice'>You start disassembling [src]...</span>")
playsound(loc, I.usesound, 50, 1)
if(do_after(src, 50 * I.toolspeed, target = src))
if(do_after(user, 5 SECONDS * I.toolspeed, target = src))
user.visible_message("<span class='notice'>[user] disassembles [src]!</span>", "<span class='notice'>You break down [src] into scrap metal.</span>")
playsound(user, 'sound/items/deconstruct.ogg', 50, 1)
new/obj/item/stack/sheet/metal(drop_location())
new /obj/item/stack/sheet/metal(drop_location())
qdel(src)
return
return ..()