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makes fluff structures able to be deconstructed (#24310)
* makes fluff structures able to be deconstructed * Update code/game/objects/structures/fluff.dm --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -14,10 +14,10 @@
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if(istype(I, /obj/item/wrench) && deconstructible)
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user.visible_message("<span class='notice'>[user] starts disassembling [src]...</span>", "<span class='notice'>You start disassembling [src]...</span>")
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playsound(loc, I.usesound, 50, 1)
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if(do_after(src, 50 * I.toolspeed, target = src))
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if(do_after(user, 5 SECONDS * I.toolspeed, target = src))
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user.visible_message("<span class='notice'>[user] disassembles [src]!</span>", "<span class='notice'>You break down [src] into scrap metal.</span>")
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playsound(user, 'sound/items/deconstruct.ogg', 50, 1)
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new/obj/item/stack/sheet/metal(drop_location())
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new /obj/item/stack/sheet/metal(drop_location())
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qdel(src)
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return
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return ..()
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