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Corrects the comment for IPC damage
Now the comment reflects the actual numbers
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@@ -15,8 +15,8 @@
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skinned_type = /obj/item/stack/sheet/metal // Let's grind up IPCs for station resources!
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eyes = "blank_eyes"
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brute_mod = 2.5 // 100% * 2.5 * 0.6 (robolimbs) ~= 150%
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burn_mod = 2.5 // So they take 50% extra damage from brute/burn overall.
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brute_mod = 2.5 // 100% * 2.5 * 0.66 (robolimbs) = 165%
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burn_mod = 2.5 // So they take 65% extra damage from brute/burn overall.
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tox_mod = 0
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clone_mod = 0
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oxy_mod = 0
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