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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 19:17:50 +01:00
less copy-pasta, better sprinkles, and vitamins
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@@ -8,12 +8,13 @@
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reagent_state = SOLID
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nutriment_factor = 12 * REAGENTS_METABOLISM
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color = "#664330" // rgb: 102, 67, 48
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var/diet_flags = DIET_OMNI | DIET_HERB | DIET_CARN
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/datum/reagent/nutriment/on_mob_life(mob/living/M)
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if(!(M.mind in ticker.mode.vampires))
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(H.can_eat()) //Make sure the species has it's dietflag set, otherwise it can't digest any nutrients
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if(H.can_eat(diet_flags)) //Make sure the species has it's dietflag set, otherwise it can't digest any nutrients
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H.nutrition += nutriment_factor // For hunger and fatness
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if(prob(50))
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M.adjustBruteLoss(-1)
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@@ -22,55 +23,45 @@
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else
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if(!(H.species.flags & NO_BLOOD))
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H.vessel.add_reagent("blood", 0.4)
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if(istype(M,/mob/living/simple_animal)) //Any nutrients can heal simple animals
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if(prob(50))
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M.heal_organ_damage(1,0)
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..()
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/datum/reagent/protein // Meat-based protein, digestable by carnivores and omnivores, worthless to herbivores
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/datum/reagent/nutriment/protein // Meat-based protein, digestable by carnivores and omnivores, worthless to herbivores
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name = "Protein"
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id = "protein"
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description = "Various essential proteins and fats commonly found in animal flesh and blood."
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reagent_state = SOLID
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nutriment_factor = 15 * REAGENTS_METABOLISM
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color = "#664330" // rgb: 102, 67, 48
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diet_flags = DIET_CARN | DIET_OMNI
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/datum/reagent/protein/on_mob_life(mob/living/M)
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if(!(M.mind in ticker.mode.vampires))
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(H.can_eat(DIET_CARN | DIET_OMNI)) //Make sure that it is not a herbivore
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H.nutrition += nutriment_factor // For hunger and fatness
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if(prob(50))
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M.adjustBruteLoss(-1)
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if(istype(M,/mob/living/simple_animal)) //Any nutrients can heal simple animals
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if(prob(50))
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M.heal_organ_damage(1, 0)
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..()
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/datum/reagent/plantmatter // Plant-based biomatter, digestable by herbivores and omnivores, worthless to carnivores
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/datum/reagent/nutriment/plantmatter // Plant-based biomatter, digestable by herbivores and omnivores, worthless to carnivores
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name = "Plant-matter"
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id = "plantmatter"
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description = "Vitamin-rich fibers and natural sugars commonly found in fresh produce."
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reagent_state = SOLID
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nutriment_factor = 15 * REAGENTS_METABOLISM
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diet_flags = DIET_HERB | DIET_OMNI
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/datum/reagent/vitamin
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name = "Vitamin"
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id = "vitamin"
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description = "All the best vitamins, minerals, and carbohydrates the body needs in pure form."
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reagent_state = SOLID
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nutriment_factor = 1 * REAGENTS_METABOLISM
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color = "#664330" // rgb: 102, 67, 48
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/datum/reagent/plantmatter/on_mob_life(mob/living/M)
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if(!(M.mind in ticker.mode.vampires))
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(H.can_eat(DIET_HERB | DIET_OMNI)) //Make sure that it is not a carnivore
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H.nutrition += nutriment_factor // For hunger and fatness
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if(prob(50))
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M.adjustBruteLoss(-1)
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if(istype(M,/mob/living/simple_animal)) //Any nutrients can heal simple animals
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if(prob(50))
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M.heal_organ_damage(1,0)
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/datum/reagent/vitamin/on_mob_life(mob/living/M) //everyone needs vitamins, so this works on everyone, regardless of diet or if they're a vampire.
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M.nutrition += nutriment_factor
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if(prob(50))
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M.adjustBruteLoss(-1)
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M.adjustFireLoss(-1)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(H.species.exotic_blood)
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H.vessel.add_reagent(H.species.exotic_blood, 0.5)
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else
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if(!(H.species.flags & NO_BLOOD))
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H.vessel.add_reagent("blood", 0.5)
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..()
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/datum/reagent/soysauce
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name = "Soysauce"
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id = "soysauce"
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@@ -241,7 +232,7 @@
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/datum/reagent/sprinkles/on_mob_life(mob/living/M)
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M.nutrition += nutriment_factor
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if(istype(M, /mob/living/carbon/human) && M.job in list("Security Officer", "Head of Security", "Detective", "Warden"))
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if(istype(M, /mob/living/carbon/human) && M.job in list("Security Officer", "Security Pod Pilot", "Detective", "Warden", "Head of Security", "Brig Physician", "Internal Affairs Agent", "Magistrate"))
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M.adjustBruteLoss(-1)
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M.adjustFireLoss(-1)
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..()
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