Fixes issue 854. I have very little confidence in the longevity of my fix, so if any issues with the nuke shuttle doors arise in the future, please inform me!

Added a little bar for nuke ops to relax in, following a job well done.

Updated pod control computers to only show time controls if a mass driver is attached. Doors don't need to be on a timer.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4703 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-09-16 14:32:23 +00:00
parent 5754bc0ef3
commit 2717517f17
4 changed files with 3072 additions and 3050 deletions
+1 -1
View File
@@ -596,7 +596,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
if("Toggle Door")
if(cartridge && cartridge.access_remote_door)
for(var/obj/machinery/door/poddoor/M in machines)
for(var/obj/machinery/door/poddoor/M in world)
if(M.id == cartridge.remote_door_id)
if(M.density)
M.open()
+1 -1
View File
@@ -194,7 +194,7 @@
name = "Detomatix Cartridge"
icon_state = "cart"
access_remote_door = 1
remote_door_id = "syndicate" //Make sure this matches the syndicate shuttle's shield/door id!!
remote_door_id = "smindicate" //Make sure this matches the syndicate shuttle's shield/door id!! //don't ask about the name, testing.
var/shock_charges = 4
proc/unlock()