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Allows the use of stun weapons to show up in autopsies
Conflicts: code/game/objects/items/weapons/stunbaton.dm code/modules/mob/living/carbon/human/human_defense.dm
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@@ -162,7 +162,7 @@
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if (contact)
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msg_admin_attack("[key_name(user)] attempted to stun [key_name(L)] with the [src].")
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L.stun_effect_act(stun, agony, target_zone)
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L.stun_effect_act(stun, agony, target_zone, src)
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playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
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msg_admin_attack("[key_name(user)] stunned [key_name(L)] with the [src].")
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