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corrects a few del's
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@@ -366,7 +366,7 @@
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else //We are deconstructing, make glass sheets instead of shards
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var/sheets = shard_count + 1 //Deconstructing it salvages all the glass used to build the tank
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new /obj/item/stack/sheet/glass(get_turf(src), sheets) //Produce the appropriate number of glass sheets, in a single stack
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qdel(src) //QDel the tank and it's contents
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qdel(src) //qdel the tank and it's contents
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T.air_update_turf(1) //Update the air for the turf, to avoid permanent atmos sealing with wall tanks
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/obj/machinery/fishtank/proc/spill_water()
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