diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 15d78f37276..1feea397ac0 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -388,6 +388,15 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine containertype = /obj/structure/closet/crate/secure/plasma containername = "energy gun crate" +/datum/supply_packs/security/armory/epistol // costs 3/5ths of the normal e-guns for 3/4ths the total ammo, making it cheaper to arm more people, but less convient for any one person + name = "Energy Pistol Crate" + contains = list(/obj/item/weapon/gun/energy/gun/mini, + /obj/item/weapon/gun/energy/gun/mini, + /obj/item/weapon/gun/energy/gun/mini) + cost = 15 + containertype = /obj/structure/closet/crate/secure/plasma + containername = "energy gun crate" + /datum/supply_packs/security/armory/eweapons name = "Incendiary Weapons Crate" contains = list(/obj/item/weapon/flamethrower/full, diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index a9a302dae82..19833a9933c 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -53,7 +53,7 @@ new /obj/item/weapon/storage/box/ids(src) new /obj/item/weapon/storage/box/PDAs(src) new /obj/item/clothing/suit/armor/vest(src) - new /obj/item/weapon/gun/energy/gun(src) + new /obj/item/weapon/gun/energy/gun/mini(src) new /obj/item/device/flash(src) new /obj/item/clothing/accessory/petcollar(src) new /obj/item/weapon/door_remote/civillian(src) diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index 3e4838f7e20..9f9eb0693f4 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -30,7 +30,6 @@ name = "miniature energy gun" desc = "A small, pistol-sized energy gun with a built-in flashlight. It has two settings: stun and kill." icon_state = "mini" - item_state = "gun" w_class = WEIGHT_CLASS_SMALL ammo_x_offset = 2 charge_sections = 3 diff --git a/icons/mob/inhands/guns_lefthand.dmi b/icons/mob/inhands/guns_lefthand.dmi index f980e24d7ef..b258ecdfb50 100644 Binary files a/icons/mob/inhands/guns_lefthand.dmi and b/icons/mob/inhands/guns_lefthand.dmi differ diff --git a/icons/mob/inhands/guns_righthand.dmi b/icons/mob/inhands/guns_righthand.dmi index af4040a94f0..fb256e34937 100644 Binary files a/icons/mob/inhands/guns_righthand.dmi and b/icons/mob/inhands/guns_righthand.dmi differ