diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm index 5ee0b8f54be..36e6f356a63 100644 --- a/code/game/objects/items/devices/uplinks.dm +++ b/code/game/objects/items/devices/uplinks.dm @@ -159,7 +159,7 @@ var/list/world_uplinks = list() /obj/item/device/uplink/hidden/New() spawn(2) if(!istype(src.loc, /obj/item)) - del(src) + qdel(src) ..() // Toggles the uplink on and off. Normally this will bypass the item's normal functions and go to the uplink menu, if activated.