From 280a326e323c26c00cd86e324152ebf46ab8be3a Mon Sep 17 00:00:00 2001 From: Tigercat2000 Date: Sat, 25 Jul 2015 19:27:18 -0700 Subject: [PATCH] Make nuke-disk z-level more specific and sane --- code/game/gamemodes/nuclear/nuclearbomb.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 4e61bf3c52e..1f931dfc6d8 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -465,7 +465,7 @@ obj/machinery/nuclearbomb/proc/nukehack_win(mob/user as mob) /obj/item/weapon/disk/nuclear/process() var/turf/disk_loc = get_turf(src) - if(disk_loc.z > ZLEVEL_CENTCOMM) + if(disk_loc.z != ZLEVEL_STATION && disk_loc.z != ZLEVEL_CENTCOMM) get(src, /mob) << "You can't help but feel that you just lost something back there..." qdel(src)