#Fixed a few items not being examinable when on the hud.

#Most ninja suit abilities will not be available unless the suit is initialized (such as stealth and the alike).
#Ninja suit now comes with a basic energy system. It begins with 10000 and depletes 5 energy/tick. Having an energy blade depeletes +20 energy. Having stealth active depelets +25 energy.
#Ninjas start with 10 smoke bombs. When used they are gone forever.
#Other abilities now require and use energy.
#Recovering energy is possible by clicking on APCs with an empty hand, ~1000e/5 seconds. There is no battery energy limit. Plan to add more ways to get energy later.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1438 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
noisomehollow@lycos.com
2011-04-13 01:57:35 +00:00
parent 74d1c3600e
commit 280bb7db4c
8 changed files with 133 additions and 70 deletions
+50 -14
View File
@@ -219,6 +219,7 @@ NINJA MASK
..()
/obj/item/clothing/under/examine()
set src in view()
..()
switch(src.sensor_mode)
if(0)
@@ -264,6 +265,7 @@ NINJA MASK
usr << "You enable the mag-pulse traction system."
/obj/item/clothing/shoes/magboots/examine()
set src in view()
..()
var/state = "disabled"
if(src.flags&NOSLIP)
@@ -296,9 +298,33 @@ NINJA MASK
//SPESS NINJA STUFF
/obj/item/clothing/suit/space/space_ninja/New()
//Fix for the examine issue mentioned below. Followup: this doesn't fix anything. I'll need to take a look at how examine works.
src.verbs += /obj/item/clothing/suit/space/space_ninja/proc/init
/obj/item/clothing/suit/space/space_ninja/proc/ntick(var/mob/living/carbon/human/U as mob)
set hidden = 1
set background = 1
spawn while(initialize&&charge>=0)//Suit on and has power.
if(!initialize) return//When turned off the proc stops.
var/A = 5//Energy cost each tick.
if(istype(U.get_active_hand(), /obj/item/weapon/blade))//Sword check.
if(charge<=0)//If no charge left.
U.drop_item()//Sword is dropped from active hand (and deleted).
else A += 20//Otherwise, more energy consumption.
else if(istype(U.get_inactive_hand(), /obj/item/weapon/blade))
if(charge<=0)
U.swap_hand()//swap hand
U.drop_item()//drop sword
else A += 20
else if(active)
A += 25
charge-=A
if(charge<0)
charge=0
active=0
// stat("Ninja","#Current Charge: <B>[abs(charge/100)]</B>%",)
sleep(10)
/obj/item/clothing/suit/space/space_ninja/proc/init()
set name = "Initialize Suit"
set desc = "Initializes the suit for field operation."
@@ -308,6 +334,10 @@ NINJA MASK
var/mob/living/carbon/human/U = usr
U << "\blue Now initializing..."
sleep(40)
if(U.mind.assigned_role=="Mime")
U << "\red <B>FATAL ERROR</B>: 382200-*#00CODE <B>RED</B>\nUNAUTHORIZED USE DETECTED\nCOMMENCING SUB-R0UTIN3 13...\nTERMINATING U-U-USER..."
U.gib()
return
if(!istype(U.head, /obj/item/clothing/head/helmet/space/space_ninja))
U << "\red <B>ERROR</B>: 100113 UNABLE TO LOCATE HEAD GEAR\nABORTING..."
return
@@ -325,16 +355,20 @@ NINJA MASK
sleep(40)
U << "\blue Extending neural-net interface...\nNow monitoring brain wave pattern..."
sleep(40)
if(U.stat==2)
if(U.stat==2||U.health<=0)
U << "\red <B>FATAL ERROR</B>: 344--93#&&21 BRAIN WAV3 PATT$RN <B>RED</B>\nA-A-AB0RTING..."
U.head:canremove=1
U.shoes:canremove=1
U.gloves:canremove=1
src.canremove=1
return
U << "\blue Linking neural-net interface...\nPattern \green <B>GREEN</B>\blue, continuing operation."
sleep(40)
U << "\blue VOID-shift device status: <B>ONLINE</B>.\nCLOAK-tech device status: <B>ONLINE</B>."
sleep(40)
U << "\blue Primary system status: <B>ONLINE</B>.\nBackup system status: <B>ONLINE</B>.\nCurrent energy capacity: <B>[src.charge]<B>."
U << "\blue Primary system status: <B>ONLINE</B>.\nBackup system status: <B>ONLINE</B>.\nCurrent energy capacity: <B>[src.charge]</B>."
sleep(40)
U << "\blue All systems operational. Welcome to SpiderOS, [U.real_name]."
U << "\blue All systems operational. Welcome to <B>SpiderOS</B>, [U.real_name]."
U.verbs += /mob/proc/ninjashift
U.verbs += /mob/proc/ninjajaunt
U.verbs += /mob/proc/ninjasmoke
@@ -352,6 +386,7 @@ NINJA MASK
src.affecting=U
src.slowdown=0
U.shoes:slowdown--
src.ntick(usr)
else
if(usr.mind&&usr.mind.special_role=="Space Ninja")
usr << "\red You do not understand how this suit functions."
@@ -388,13 +423,16 @@ NINJA MASK
U.mind.special_verbs -= /mob/proc/ninjasmoke
U.mind.special_verbs -= /mob/proc/ninjapulse
U.mind.special_verbs -= /mob/proc/ninjablade
U << "\blue Logging off, [U:real_name]. Shutting down SpiderOS."
U << "\blue Logging off, [U:real_name]. Shutting down <B>SpiderOS</B>."
sleep(40)
U << "\blue Primary system status: <B>OFFLINE</B>.\nBackup system status: <B>OFFLINE</B>."
sleep(40)
U << "\blue VOID-shift device status: <B>OFFLINE</B>.\nCLOAK-tech device status: <B>OFFLINE</B>."
if(active)//Shutdowns stealth.
active=0
src.verbs -= /obj/item/clothing/suit/space/space_ninja/proc/toggle
sleep(40)
if(U.stat==2||U.health<=0)
if(U.stat||U.health<=0)
U << "\red <B>FATAL ERROR</B>: 412--GG##&77 BRAIN WAV3 PATT$RN <B>RED</B>\nI-I-INITIATING S-SELf DeStrCuCCCT%$#@@!!$^#!..."
spawn(10)
U << "\red #3#"
@@ -419,7 +457,6 @@ NINJA MASK
U << "\blue Unsecuring external locking mechanism...\nNeural-net abolished.\nOperation status: <B>FINISHED</B>."
src.verbs += /obj/item/clothing/suit/space/space_ninja/proc/init
src.verbs -= /obj/item/clothing/suit/space/space_ninja/proc/deinit
src.verbs -= /obj/item/clothing/suit/space/space_ninja/proc/toggle
src.initialize=0
src.affecting=null
src.slowdown=1
@@ -449,18 +486,16 @@ NINJA MASK
for(var/mob/O in oviewers(usr, null))
O << "[usr.name] vanishes into thin air!"
//So apparently, examine won't show up as a verb when
//viewing an object equipped on the hud
//and that object having other verbs?
//Doesn't really make any sense
/obj/item/clothing/suit/space/space_ninja/examine()
set src in view()
..()
if(src.initialize)
usr << "All systems operational. Current energy capacity: <B>[src.charge]<B>."
usr << "All systems operational. Current energy capacity: <B>[src.charge]</B>."
if(src.active)
usr << "The CLOAK-tech device is active."
usr << "The CLOAK-tech device is <B>active</B>."
else
usr << "The CLOAK-tech device is offline."
usr << "The CLOAK-tech device is <B>inactive</B>."
usr << "There are <B>[src.sbombs]</B> smoke bombs remaining."
/obj/item/clothing/mask/gas/space_ninja/New()
src.verbs += /obj/item/clothing/mask/gas/space_ninja/proc/togglev
@@ -531,6 +566,7 @@ NINJA MASK
usr << "Switching mode to <B>Night Vision</B>."
/obj/item/clothing/mask/gas/space_ninja/examine()
set src in view()
..()
var/mode = "Night Vision"
var/voice = "inactive"