diff --git a/code/game/objects/items/devices/radio/beacon.dm b/code/game/objects/items/devices/radio/beacon.dm index 1ced9680dc0..17fa2b57e64 100644 --- a/code/game/objects/items/devices/radio/beacon.dm +++ b/code/game/objects/items/devices/radio/beacon.dm @@ -72,7 +72,8 @@ "Dark Lord" = /obj/item/storage/box/syndie_kit/bundle/darklord, "Sniper" = /obj/item/storage/box/syndie_kit/bundle/professional, "Grenadier" = /obj/item/storage/box/syndie_kit/bundle/grenadier, - "Augmented" = /obj/item/storage/box/syndie_kit/bundle/metroid) + "Augmented" = /obj/item/storage/box/syndie_kit/bundle/metroid, + "Ocelot" = /obj/item/storage/box/syndie_kit/bundle/ocelot) var/list/selected = list() var/list/unselected = list() diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm index 85161bfe7b8..7788121da5d 100644 --- a/code/game/objects/items/weapons/storage/uplink_kits.dm +++ b/code/game/objects/items/weapons/storage/uplink_kits.dm @@ -91,23 +91,23 @@ /obj/item/autosurgeon/organ/syndicate/meson_eyes, // 0TC /obj/item/encryptionkey/syndicate) // 2TC -/// 175TC +/// 185TC /obj/item/storage/box/syndie_kit/bundle/payday name = "Heist Bundle" desc = "Alright guys, today we're performing a heist on a space station owned by a greedy corporation. Drain the vault of all its worth so we can get that pay dirt!11" items = list( - /obj/item/gun/projectile/revolver, // 13TC - /obj/item/ammo_box/a357, // 3TC - /obj/item/ammo_box/a357, // 3TC - /obj/item/card/emag, // 6TC - /obj/item/jammer, // 4TC - /obj/item/card/id/syndicate, // 2TC + /obj/item/gun/projectile/revolver, // 65 TC + /obj/item/ammo_box/a357, // 15 TC + /obj/item/ammo_box/a357, // 15 TC + /obj/item/card/emag, // 30 TC + /obj/item/jammer, // 20 TC + /obj/item/card/id/syndicate, // 10 TC /obj/item/clothing/under/suit/really_black, // 0TC /obj/item/clothing/suit/storage/iaa/blackjacket/armored, // 0TC /obj/item/clothing/gloves/color/latex/nitrile, // 0 TC /obj/item/clothing/mask/gas/clown_hat, // 0TC - /obj/item/grenade/plastic/c4, // 1TC - /obj/item/thermal_drill/diamond_drill/syndicate, // 1TC + /obj/item/grenade/plastic/c4, // 5 TC + /obj/item/thermal_drill/diamond_drill/syndicate, // 5 TC /obj/item/bio_chip_implanter/freedom/prototype, // 10 TC /obj/item/encryptionkey/syndicate) // 10TC @@ -209,6 +209,24 @@ /obj/item/clothing/head/collectable/slime, // 0TC priceless /obj/item/encryptionkey/syndicate) // 10TC +// 170 TC + combat knife + outfit +/obj/item/storage/box/syndie_kit/bundle/ocelot + name = "Ocelot Bundle" + desc = "Get pretty good with two revolvers, two speedloaders, and a backup combat knife." + items = list( + /obj/item/kitchen/knife/combat, // 0 TC but very robust + /obj/item/gun/projectile/revolver, // 65 TC + /obj/item/gun/projectile/revolver, // 65 TC + /obj/item/ammo_box/a357, // 15 TC + /obj/item/ammo_box/a357, // 15 TC + /obj/item/encryptionkey/syndicate, // 10 TC + /obj/item/clothing/under/syndicate/combat, // 0 TC + /obj/item/clothing/accessory/holster, // 0 TC + /obj/item/clothing/accessory/scarf/red, // 0 TC + /obj/item/clothing/head/beret, // 0 TC + /obj/item/clothing/gloves/combat, // 0 TC + /obj/item/clothing/shoes/combat) // 0 TC + /obj/item/storage/box/syndie_kit/bundle/populate_contents() for(var/obj/item/item as anything in items) new item(src)