From 28ab7d4e9056dd4de8b132953d5ffddaae2a108c Mon Sep 17 00:00:00 2001 From: Cael_Aislinn Date: Sun, 10 Mar 2013 18:32:06 +1000 Subject: [PATCH] players touching an artifact with gloves will now receive a feedback message Signed-off-by: Cael_Aislinn --- code/modules/research/xenoarchaeology/unknown/unknown.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/research/xenoarchaeology/unknown/unknown.dm b/code/modules/research/xenoarchaeology/unknown/unknown.dm index ecfd75289de..2b52d2cbb19 100644 --- a/code/modules/research/xenoarchaeology/unknown/unknown.dm +++ b/code/modules/research/xenoarchaeology/unknown/unknown.dm @@ -224,7 +224,8 @@ var/list/valid_secondary_effect_types = list(\ user << "\red You can't reach [src] from here." return if(ishuman(user) && user:gloves) - return ..() + user << "You touch [src] with your gloved hands, [pick("but nothing of note happens","but nothing happens","but nothing interesting happens","but you notice nothing different","but nothing seems to have happened")]." + return src.add_fingerprint(user) @@ -234,7 +235,7 @@ var/list/valid_secondary_effect_types = list(\ else user << "You touch [src], [pick("but nothing of note happens","but nothing happens","but nothing interesting happens","but you notice nothing different","but nothing seems to have happened")]." - if(prob(25) && secondary_effect && secondary_effect.trigger == my_effect.trigger) + if(prob(25) && secondary_effect && secondary_effect.trigger == TRIGGER_TOUCH) secondary_effect.ToggleActivate(0) if (my_effect.effect == EFFECT_TOUCH)