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Implement it to grille.
Conflicts: code/game/objects/structures/grille.dm
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@@ -242,3 +242,13 @@
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health -= 1
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healthcheck()
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..()
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/obj/structure/grille/resetVariables()
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density = initial(density)
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icon_state = initial(icon_state)
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destroyed = initial(destroyed)
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health = initial(health)
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return ..()
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