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Labor ore chance changes
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@@ -1,2 +1,2 @@
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/turf/simulated/mineral/random/labormineral
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mineralSpawnChanceList = list("Uranium" = 5, "Iron" = 50, "Diamond" = 1, "Gold" = 5, "Silver" = 5, "Plasma" = 25/*, "Adamantine" =5, "Cave" = 1 */) //Don't suffocate the prisoners with caves
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mineralSpawnChanceList = list("Uranium" = 1, "Iron" = 100, "Diamond" = 1, "Gold" = 1, "Silver" = 1, "Plasma" = 1/*, "Adamantine" =5, "Cave" = 1 */) //Don't suffocate the prisoners with caves
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