diff --git a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm index 4eda067ca51..d8a2cb5b04b 100644 --- a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm +++ b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm @@ -2,7 +2,7 @@ /obj/structure/closet/fireaxecabinet name = "fire axe cabinet" desc = "There is small label that reads \"For Emergency use only\" along with details for safe use of the axe. As if." - var/obj/item/twohanded/fireaxe/fireaxe = new/obj/item/twohanded/fireaxe + var/obj/item/twohanded/fireaxe/fireaxe icon_state = "fireaxe1000" icon_closed = "fireaxe1000" icon_opened = "fireaxe1100" @@ -15,6 +15,10 @@ locked = TRUE var/smashed = FALSE +/obj/structure/closet/fireaxecabinet/populate_contents() + fireaxe = new/obj/item/twohanded/fireaxe(src) + update_icon() // So its initial icon doesn't show it without the fireaxe + /obj/structure/closet/fireaxecabinet/examine(mob/user) . = ..() . += "Use a multitool to lock/unlock it."