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Smith polish - sound fixes (#28949)
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@@ -219,7 +219,7 @@
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return FINISH_ATTACK
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to_chat(user, "<span class='notice'>You begin to pour the liquid minerals into the [src]...</span>")
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playsound(src, 'sound/machines/recycler.ogg', 50, TRUE)
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playsound(src, 'sound/machines/recycler.ogg', 50, FALSE)
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// Use the materials and create the item.
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materials.use_amount(temp_product.materials, amount)
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linked_crucible.animate_pour(operation_time SECONDS)
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@@ -56,7 +56,7 @@
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operate(loops, user)
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// When an item is done, beep.
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if(!working_component.hammer_time)
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playsound(src, 'sound/machines/boop.ogg', 50, TRUE)
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playsound(src, 'sound/machines/boop.ogg', 50, FALSE)
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/obj/machinery/smithing/power_hammer/multitool_act(mob/living/user, obj/item/I)
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. = TRUE
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