Smith polish - sound fixes (#28949)

This commit is contained in:
PollardTheDragon
2025-04-11 18:07:39 +00:00
committed by GitHub
parent 64e96ee0bb
commit 2917943cfb
2 changed files with 2 additions and 2 deletions
@@ -219,7 +219,7 @@
return FINISH_ATTACK
to_chat(user, "<span class='notice'>You begin to pour the liquid minerals into the [src]...</span>")
playsound(src, 'sound/machines/recycler.ogg', 50, TRUE)
playsound(src, 'sound/machines/recycler.ogg', 50, FALSE)
// Use the materials and create the item.
materials.use_amount(temp_product.materials, amount)
linked_crucible.animate_pour(operation_time SECONDS)
@@ -56,7 +56,7 @@
operate(loops, user)
// When an item is done, beep.
if(!working_component.hammer_time)
playsound(src, 'sound/machines/boop.ogg', 50, TRUE)
playsound(src, 'sound/machines/boop.ogg', 50, FALSE)
/obj/machinery/smithing/power_hammer/multitool_act(mob/living/user, obj/item/I)
. = TRUE