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another blood fix
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@@ -47,13 +47,6 @@ var/global/list/image/splatter_cache = list()
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mode_ticker.blood_check()
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if(type == /obj/effect/decal/cleanable/blood/gibs)
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return
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if(type == /obj/effect/decal/cleanable/blood)
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if(loc && isturf(loc))
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for(var/obj/effect/decal/cleanable/blood/B in loc)
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if(B != src)
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if(B.blood_DNA)
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blood_DNA |= B.blood_DNA.Copy()
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qdel(B)
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dry_timer = addtimer(CALLBACK(src, .proc/dry), DRYING_TIME * (amount+1), TIMER_STOPPABLE)
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/obj/effect/decal/cleanable/blood/Destroy()
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@@ -55,6 +55,7 @@ var/global/list/image/fluidtrack_cache = list()
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if(!(entered_dirs & H.dir))
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entered_dirs |= H.dir
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update_icon()
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/obj/effect/decal/cleanable/blood/footprints/Uncrossed(atom/movable/O)
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..()
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if(ishuman(O))
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