diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 69f70207452..9446448b8ac 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -540,7 +540,7 @@
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
playsound(loc, 'sound/weapons/tap.ogg', 40, 1, -1)
- user.visible_message("[user] hits [name]. Nothing happens", "You hit [name] with no visible effect.")
+ user.visible_message("[user] hits [name]. Nothing happens", "You hit [name] with no visible effect.")
log_message("Attack by hand/paw. Attacker - [user].")
diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm
index e720400abd5..cbb0287b76a 100644
--- a/code/modules/mob/living/silicon/silicon_defense.dm
+++ b/code/modules/mob/living/silicon/silicon_defense.dm
@@ -64,6 +64,6 @@
else
M.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
playsound(loc, 'sound/effects/bang.ogg', 10, 1)
- visible_message("[M] punches [src], but doesn't leave a dent.", \
- "[M] punches [src], but doesn't leave a dent.!")
+ visible_message("[M] punches [src], but doesn't leave a dent.", \
+ "[M] punches [src], but doesn't leave a dent.")
return FALSE