diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 69f70207452..9446448b8ac 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -540,7 +540,7 @@ user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src, ATTACK_EFFECT_PUNCH) playsound(loc, 'sound/weapons/tap.ogg', 40, 1, -1) - user.visible_message("[user] hits [name]. Nothing happens", "You hit [name] with no visible effect.") + user.visible_message("[user] hits [name]. Nothing happens", "You hit [name] with no visible effect.") log_message("Attack by hand/paw. Attacker - [user].") diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm index e720400abd5..cbb0287b76a 100644 --- a/code/modules/mob/living/silicon/silicon_defense.dm +++ b/code/modules/mob/living/silicon/silicon_defense.dm @@ -64,6 +64,6 @@ else M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) playsound(loc, 'sound/effects/bang.ogg', 10, 1) - visible_message("[M] punches [src], but doesn't leave a dent.", \ - "[M] punches [src], but doesn't leave a dent.!") + visible_message("[M] punches [src], but doesn't leave a dent.", \ + "[M] punches [src], but doesn't leave a dent.") return FALSE