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Add check for antags in msg_admin_attack
This commit first adds a new helper proc labeled isAntag(), as well as adding a check for antags for every instance of msg_admin_attack(). Goals of this commit: - Make admin ATTACK: logs indicate if attacker is an antagonist. Note; High probability of merge conflicts, 47 files changed.
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@@ -167,7 +167,7 @@
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Had the [src.name] used on them by [user.name] ([user.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] on [M.name] ([M.ckey])</font>")
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msg_admin_attack("[user.name] ([user.ckey]) used the [src.name] on [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
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msg_admin_attack("[user.name] ([user.ckey])[isAntag(user) ? "(ANTAG)" : ""] used the [src.name] on [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
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playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
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