Add check for antags in msg_admin_attack

This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().

Goals of this commit:
 - Make admin ATTACK: logs indicate if attacker is an antagonist.

Note; High probability of merge conflicts, 47 files changed.
This commit is contained in:
Tigercat2000
2015-04-12 08:41:53 -07:00
parent dfaad7168d
commit 29c59bd51b
47 changed files with 76 additions and 69 deletions
+3 -3
View File
@@ -62,7 +62,7 @@
if(src.active==1)
src.active = 0
user << "You turn off the [src]."
msg_admin_attack("Emitter turned off by [key_name(user, user.client)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
msg_admin_attack("Emitter turned off by [key_name(user, user.client)][isAntag(user) ? "(ANTAG)" : ""](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
log_game("Emitter turned off by [user.ckey]([user]) in ([x],[y],[z])")
investigate_log("turned <font color='red'>off</font> by [user.key]","singulo")
else
@@ -70,7 +70,7 @@
user << "You turn on the [src]."
src.shot_number = 0
src.fire_delay = 100
msg_admin_attack("Emitter turned on by [key_name(user, user.client)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
msg_admin_attack("Emitter turned on by [key_name(user, user.client)][isAntag(user) ? "(ANTAG)" : ""](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
log_game("Emitter turned on by [user.ckey]([user]) in ([x],[y],[z])")
investigate_log("turned <font color='green'>on</font> by [user.key]","singulo")
update_icon()
@@ -224,7 +224,7 @@
..()
return
/obj/machinery/power/emitter/emag_act(user as mob)
if(!emagged)
if(!ishuman(user))
@@ -113,7 +113,7 @@
if(strength > strength_upper_limit)
strength = strength_upper_limit
else
msg_admin_attack("PA Control Computer increased to [strength] by [key_name(usr, usr.client)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
msg_admin_attack("PA Control Computer increased to [strength] by [key_name(usr, usr.client)][isAntag(usr) ? "(ANTAG)" : ""](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
log_game("PA Control Computer increased to [strength] by [usr.ckey]([usr]) in ([x],[y],[z])")
use_log += text("\[[time_stamp()]\] <font color='red'>[usr.name] ([usr.ckey]) has increased the PA Control Computer to [strength].</font>")
investigate_log("increased to <font color='red'>[strength]</font> by [usr.key]","singulo")
@@ -206,7 +206,7 @@
src.active = !src.active
investigate_log("turned [active?"<font color='red'>ON</font>":"<font color='green'>OFF</font>"] by [usr ? usr.key : "outside forces"]","singulo")
if (active)
msg_admin_attack("PA Control Computer turned ON by [key_name(usr, usr.client)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
msg_admin_attack("PA Control Computer turned ON by [key_name(usr, usr.client)][isAntag(usr) ? "(ANTAG)" : ""](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
log_game("PA Control Computer turned ON by [usr.ckey]([usr]) in ([x],[y],[z])")
use_log += text("\[[time_stamp()]\] <font color='red'>[usr.name] ([usr.ckey]) has turned on the PA Control Computer.</font>")
if(src.active)