diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index 1a2ac78d545..3147824d0f1 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -330,7 +330,7 @@ loot = list( /obj/vehicle/motorcycle = 50, /obj/vehicle/snowmobile = 50, - /obj/vehicle/snowmobile = 50, + /obj/vehicle/snowmobile/blue = 50, /obj/vehicle/space/speedbike/red = 50, /obj/vehicle/space/speedbike = 50 ) @@ -354,28 +354,15 @@ /obj/item/stack/sheet/animalhide/goliath_hide = 100, /obj/item/gun/energy/kinetic_accelerator/experimental = 100, - // Bartender - - - // Chef - - // Botanist /obj/item/seeds/random/labelled = 100, - // Librarian - - - // Chaplain - - // Clown /obj/item/grenade/bananade = 100, /obj/item/bikehorn/golden = 100, - // Mime - + // Nice to have items for: Bartender, Mime, Chef, Librarian, Chaplain )