Fix merge conflicts

🖕 map conflicts over lines that weren't even edited by both upstream
and this branch.
This commit is contained in:
DZD
2015-07-15 22:28:12 -04:00
88 changed files with 2338 additions and 3634 deletions
+7 -5
View File
@@ -82,12 +82,14 @@
qdel(src)
return
/obj/structure/closet/bodybag/update_icon()
if(!opened)
icon_state = icon_closed
else
icon_state = icon_opened
/obj/structure/closet/body_bag/relaymove(mob/user as mob)
if(user.stat)
return
// Make it possible to escape from bodybags in morgues and crematoriums
if(loc && (isturf(loc) || istype(loc, /obj/structure/morgue) || istype(loc, /obj/structure/crematorium)))
if(!open())
user << "<span class='notice'>It won't budge!</span>"
/obj/item/bodybag/cryobag
name = "stasis bag"
+6 -6
View File
@@ -28,7 +28,7 @@
var/datum/data/record/active1 = null //General
var/datum/data/record/active2 = null //Medical
var/datum/data/record/active3 = null //Security
var/obj/machinery/power/monitor/powmonitor = null // Power Monitor
var/obj/machinery/computer/monitor/powmonitor = null // Power Monitor
var/list/powermonitors = list()
var/message1 // used for status_displays
var/message2
@@ -196,18 +196,18 @@
access_reagent_scanner = 1
access_status_display = 1
access_atmos = 1
/obj/item/weapon/cartridge/captain/New()
..()
spawn(5)
radio = new /obj/item/radio/integrated/beepsky(src)
/obj/item/weapon/cartridge/supervisor
name = "Easy-Record DELUXE"
icon_state = "cart-h"
access_status_display = 1
access_security = 1
/obj/item/weapon/cartridge/centcom
name = "Value-PAK Cartridge"
desc = "Now with 200% more value!"
@@ -220,7 +220,7 @@
access_reagent_scanner = 1
access_status_display = 1
access_atmos = 1
/obj/item/weapon/cartridge/centcom/New()
..()
spawn(5)
@@ -294,7 +294,7 @@
/* Power Monitor (Mode: 43 / 433) */
if(mode==43 || mode==433)
var/pMonData[0]
for(var/obj/machinery/power/monitor/pMon in world)
for(var/obj/machinery/computer/monitor/pMon in world)
if(!(pMon.stat & (NOPOWER|BROKEN)) )
pMonData[++pMonData.len] = list ("Name" = pMon.name, "ref" = "\ref[pMon]")
if(isnull(powmonitor)) powmonitor = pMon
@@ -67,6 +67,8 @@
if( !H.shoes && ( !H.wear_suit || !(H.wear_suit.body_parts_covered & FEET) ) )
var/obj/item/organ/external/affecting = H.get_organ(pick("l_foot", "r_foot"))
if(!affecting)
return
if(affecting.status & ORGAN_ROBOT)
return
H.Weaken(3)
@@ -241,7 +241,7 @@
usr.client.screen -= S
S.dropped(usr)
if(!S.amount)
del S
del(S)
else
S.loc = src
@@ -286,7 +286,7 @@
N.amount = stacksize
S.amount -= stacksize
if(!S.amount)
del S // todo: there's probably something missing here
del(S) // todo: there's probably something missing here
orient2hud(usr)
if(usr.s_active)
usr.s_active.show_to(usr)