Committing my mostly finished away mission.

Added a few new corpse types

Simple animals can now open doors

Added a bluespace artillery control machine. Using PA sprites as placeholders until I get real ones.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4847 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2012-10-12 06:05:52 +00:00
parent e3b3ff836b
commit 29fe7720ca
6 changed files with 684 additions and 2 deletions
+3
View File
@@ -370,6 +370,9 @@ About the new airlock wires panel:
return
..(user)
/obj/machinery/door/airlock/bumpopen(mob/living/simple_animal/user as mob)
..(user)
/obj/machinery/door/airlock/proc/pulse(var/wireColor)
//var/wireFlag = airlockWireColorToFlag[wireColor] //not used in this function
+1 -1
View File
@@ -51,7 +51,7 @@
var/mob/M = AM
if(world.time - M.last_bumped <= 10) return //Can bump-open one airlock per second. This is to prevent shock spam.
M.last_bumped = world.time
if(M.client && !M.restrained() && !isanimal(M))
if(!M.restrained())
bumpopen(M)
return