mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-28 14:37:04 +01:00
Committing my mostly finished away mission.
Added a few new corpse types Simple animals can now open doors Added a bluespace artillery control machine. Using PA sprites as placeholders until I get real ones. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4847 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -370,6 +370,9 @@ About the new airlock wires panel:
|
||||
return
|
||||
..(user)
|
||||
|
||||
/obj/machinery/door/airlock/bumpopen(mob/living/simple_animal/user as mob)
|
||||
..(user)
|
||||
|
||||
|
||||
/obj/machinery/door/airlock/proc/pulse(var/wireColor)
|
||||
//var/wireFlag = airlockWireColorToFlag[wireColor] //not used in this function
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
var/mob/M = AM
|
||||
if(world.time - M.last_bumped <= 10) return //Can bump-open one airlock per second. This is to prevent shock spam.
|
||||
M.last_bumped = world.time
|
||||
if(M.client && !M.restrained() && !isanimal(M))
|
||||
if(!M.restrained())
|
||||
bumpopen(M)
|
||||
return
|
||||
|
||||
|
||||
Reference in New Issue
Block a user