More sculpture fixes.

Conflicts:
	baystation12.dme
This commit is contained in:
Rob Nelson
2014-02-04 03:14:21 -05:00
committed by ZomgPonies
parent f6b5ba0181
commit 2a30bd9d3d
2 changed files with 7 additions and 8 deletions
@@ -22,10 +22,8 @@
/mob/living/simple_animal/sculpture/proc/GrabMob(var/mob/living/target)
if(target && target != src && ishuman(target))
G = new /obj/item/weapon/grab(target)
G.assailant = src
G.layer = 20
G.affecting = target
G = new /obj/item/weapon/grab(src, target)
G.loc=src
target.grabbed_by += G
G.synch()
target.LAssailant = src
@@ -48,8 +46,8 @@
continue
else if(istype(thisturf, /turf/simulated/wall))
continue
// else if(istype(thisturf, /turf/simulated/mineral))
// continue
else if(istype(thisturf, /turf/unsimulated/mineral))
continue
else if(istype(thisturf, /turf/simulated/shuttle/wall))
continue
else if(istype(thisturf, /turf/unsimulated/wall))
@@ -209,8 +207,8 @@
continue
else if(istype(thisturf, /turf/simulated/wall))
continue
// else if(istype(thisturf, /turf/simulated/mineral))
// continue
else if(istype(thisturf, /turf/unsimulated/mineral))
continue
else if(istype(thisturf, /turf/simulated/shuttle/wall))
continue
else if(istype(thisturf, /turf/unsimulated/wall))