From 2a478fa0ff4830cf1be6a54a5788f6a421f4ba35 Mon Sep 17 00:00:00 2001 From: "trubblebass@gmail.com" Date: Tue, 14 Aug 2012 21:17:20 +0000 Subject: [PATCH] Chemdispenser buff - The Chemdispenser now has a max of 100 energy instead of 75. - The Chemdispenser now has a slightly increased recharge rate. - The Chemdispender now starts the round with full energy. Changed the flufftext for when you are being cloned to remove the part about fuzzy memories as there was confusion over whether this meant memory loss or not. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4408 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/machinery/cloning.dm | 2 +- code/modules/chemical/Chemistry-Machinery.dm | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 10e1a1be795..d7996fe0284 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -161,7 +161,7 @@ clonemind.transfer_to(H) H.ckey = ckey - H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like. I wonder what happened to the old me... My memories are kinda fuzzy.
" + H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?
" // -- Mode/mind specific stuff goes here diff --git a/code/modules/chemical/Chemistry-Machinery.dm b/code/modules/chemical/Chemistry-Machinery.dm index 2ecf255e5a4..26266c0b173 100644 --- a/code/modules/chemical/Chemistry-Machinery.dm +++ b/code/modules/chemical/Chemistry-Machinery.dm @@ -10,8 +10,8 @@ icon_state = "dispenser" use_power = 1 idle_power_usage = 40 - var/energy = 25 - var/max_energy = 75 + var/energy = 100 + var/max_energy = 100 var/amount = 30 var/beaker = null var/recharged = 0 @@ -38,7 +38,7 @@ if(recharged < 0) recharge() - recharged = 20 + recharged = 15 else recharged -= 1