Modifies tick_lag to 0.6. It shouldn't cause any problems, but just in case, Game Masters have been given the ability to modify tick_lag on the fly. This SHOULD make the game feel a lot smoother.

Fix for people being unable to modify NTSL code.

Fix for not being able to use pills as pill-satchels properly.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3401 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2012-04-04 22:55:43 +00:00
parent 839a80ef92
commit 2a59482e6c
5 changed files with 16 additions and 4 deletions
+2
View File
@@ -141,6 +141,7 @@
verbs += /client/proc/everyone_random
verbs += /client/proc/only_one // Fateweaver suggested I do this - Doohl
verbs += /client/proc/deadmin_self
verbs += /client/proc/cmd_admin_ticklag
if (holder.level >= 5)//Game Admin********************************************************************
verbs += /obj/admins/proc/view_txt_log
@@ -419,6 +420,7 @@
verbs -= /client/proc/startSinglo
verbs -= /client/proc/jumptocoord
verbs -= /client/proc/everyone_random
verbs -= /client/proc/cmd_admin_ticklag
//verbs -= /client/proc/cmd_switch_radio
return